About: Airwave Manipulation   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The user can control the ratio between air pressure and sound waves, causing air molecules to vibrate at proportional magnitude of the ratio. This allows the user to create and control supersonic air currents. It also allows the user to transmit and control sound within the atmosphere. In essence, this ability creates atmospheric air pressure to allow sound waves to travel through, overcoming the weakness of vacuum, while increasing in strength and versatility by adding air pressure into the sound waves.

AttributesValues
rdf:type
rdfs:label
  • Airwave Manipulation
rdfs:comment
  • The user can control the ratio between air pressure and sound waves, causing air molecules to vibrate at proportional magnitude of the ratio. This allows the user to create and control supersonic air currents. It also allows the user to transmit and control sound within the atmosphere. In essence, this ability creates atmospheric air pressure to allow sound waves to travel through, overcoming the weakness of vacuum, while increasing in strength and versatility by adding air pressure into the sound waves.
dcterms:subject
Row 1 info
  • manipulate airwaves.
Row 1 title
  • Power/Ability to:
Box Title
  • Airwave Manipulation
Caption
  • Zaku Abumi controlling air pressure and sound ratio to propel supersonic blasts of air.
dbkwik:powerlistin...iPageUsesTemplate
imagewidth
  • 400(xsd:integer)
BGCOLOR
  • #353839
abstract
  • The user can control the ratio between air pressure and sound waves, causing air molecules to vibrate at proportional magnitude of the ratio. This allows the user to create and control supersonic air currents. It also allows the user to transmit and control sound within the atmosphere. By increasing the air ratio to 100% (and reducing sound to 0%) one can fire off highly condensed blunt blasts of air capable of shattering rocks and deflecting weapons. Reversely, by increasing the sound ratio to 100%, the user can generate ultrasonic waves that cannot be heard by an average person. At sufficient levels, the airwaves produces a blast overpressure, or high-energy-impulse noise, which is the sharp instantaneous rise in ambient atmospheric pressure, enough to cause critical or even lethal effects. Since the air acts as a medium for the sound vibrations, the user does not need to worry about having no medium for the airwaves to travel through. Due to the vibrations being capable of traveling from one medium to another, the airwaves cannot be blocked easily. What normally blocks sonic waves and vibrations may be shattered by the high-pressurized air currents, allowing the vibrations to continue towards the target, increasing the range and lethality of the ability, while conversely what blocks the air currents is shattered by the sonic vibrations. In essence, this ability creates atmospheric air pressure to allow sound waves to travel through, overcoming the weakness of vacuum, while increasing in strength and versatility by adding air pressure into the sound waves.
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