About: Gaia Controller (CTP2)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Gaia Controller is a wonder in Call to Power II. Work on the Gaia Controller can begin as soon as any civilization completes the Solaris Project. Players must build a Gaia Controller Core in ten of their cities and at least ten Gaia Satellites as well. Although more than ten Controller Cores will not be necessary, one can build as many as 20 Satellites to increase the radius coverage of Obelisks. Finally, one must place Obelisks at strategic locations across the map.

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  • Gaia Controller (CTP2)
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  • The Gaia Controller is a wonder in Call to Power II. Work on the Gaia Controller can begin as soon as any civilization completes the Solaris Project. Players must build a Gaia Controller Core in ten of their cities and at least ten Gaia Satellites as well. Although more than ten Controller Cores will not be necessary, one can build as many as 20 Satellites to increase the radius coverage of Obelisks. Finally, one must place Obelisks at strategic locations across the map.
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abstract
  • The Gaia Controller is a wonder in Call to Power II. Work on the Gaia Controller can begin as soon as any civilization completes the Solaris Project. Players must build a Gaia Controller Core in ten of their cities and at least ten Gaia Satellites as well. Although more than ten Controller Cores will not be necessary, one can build as many as 20 Satellites to increase the radius coverage of Obelisks. Finally, one must place Obelisks at strategic locations across the map. Once enough Obelisks exist to cover sixty percent of the map, a player may initialize the Gaia Controller. During the initialization process, which takes several turns, a player must vigilantly defend the cities in which Controllers and Satellites exist, as well as ensure that no enemy destroys an Obelisk through pillaging the tile. The first player to successfully initialize the Gaia Controller wins the game.
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