Innate level: 3 School: illusion Components: verbal Range: touch Area of effect: single Duration: 1 round / level Save: none Spell resistance: no Description: The target gains 50% concealment, displacing the caster's image several feet to the side, similar to the abilities of a displacer beast.
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| - Innate level: 3 School: illusion Components: verbal Range: touch Area of effect: single Duration: 1 round / level Save: none Spell resistance: no Description: The target gains 50% concealment, displacing the caster's image several feet to the side, similar to the abilities of a displacer beast.
- In the context of the Living Force campaign, it marked the availability of certain items from the Star Wars Roleplaying Game Revised Core Rulebook.
- Level: , Components: V, M Casting Time: 1 action Range: Touch Target: Creature touched Duration: 1 round/level (D) Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless)
- Displacement is a single player Trophy featured in Tom Clancy's Splinter Cell: Chaos Theory HD. It is unlocked by completing the Displace mission.
- Displacement is a Lionheart perk.
- Displacement is the fifth chapter of the third act in Gears of War 2.
- Displacement was a Shosuro Tejina spell which allowed the caster to appear to be near its true location, so any attack to him could miss.
- The target appears to be a few feet from its actual location. The target is treated as having 50% concealment against all attacks.
- Displacement, also known as position, is a vector quantity representing the difference in location between two objects. When these objects are at the vertices of a shape, the displacement between them is the edge length. It has dimensions of [length].
- Displacement is a first-level order magic spell that costs two spell points and causes the target to move two yards in a direction of the caster's choice, if possible.
- In Displacement Torg and the other minions attempt to steal a prototype vehicle from Shankraft Industries with hilarious results.
- Full: Create a level 1...11 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30...54 seconds. Concise: Creates a level 1...11 spirit (30...54 second lifespan). Non-spirit allies within range have 75% chance to block. Block effect: this spirit takes 60 damage. __TOC__
- This is the 9th stage. It is a remake of Blocks (Beginner floor 8) from SMB1
- Displacement is a property granted extrinsically by the cloak of displacement. In SLASH'EM, the property is also granted to the player by shimmering dragon scale mail, and a version of it is possessed naturally by the displacer beast.
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sameAs
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dcterms:subject
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level innate
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persist
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quicken
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magelevel
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maximize
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innatelevel
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level sorwiz
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still
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silent
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spellresistance
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empower
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Requires
| - Level 11, must have Die Hard perk
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Range
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Games
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Characters
| - *Caranna
*Nirama
*Tendin Vought
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Technology
| - *Corellian powersuit
*Datapad
*Vibro-ax
*Vibroblade
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Name
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Text
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save
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DESC
| - The target gains 50% concealment, displacing the caster's image several feet to the side, similar to the abilities of a displacer beast.
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duration type
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bardlevel
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Chapter
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miscellanea
| - *Drug patch
*Horrok lily
*Horrok lily perfume
*Perfume
*Plasteel
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Components
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