About: Pikmin: Distant Planet   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Pikmin: Distant Planet is a non-canon Pikmin game for Wii, released two years after Pikmin: Sinister Incinerator. Much of what didn't make the cut in the production of PSI will make an appearance in DP. It is not part of the Buildup Trilogy and does not at any point mention elements of the trilogy's plot, nor anything about Pikmin: Ultimate Doom. It was presumably another adventure Olimar and Louie had embarked on at some point after the events of Pikmin 2. Major differences from PSI include better graphics, weather conditions, underground areas where time passes at half speed and dungeons can be found, dungeons that aren't randomly generated, and multiplayer available for all game modes. It is compatible with the Classic Controller and Classic Controller PRO, although GCN controllers work

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rdfs:label
  • Pikmin: Distant Planet
rdfs:comment
  • Pikmin: Distant Planet is a non-canon Pikmin game for Wii, released two years after Pikmin: Sinister Incinerator. Much of what didn't make the cut in the production of PSI will make an appearance in DP. It is not part of the Buildup Trilogy and does not at any point mention elements of the trilogy's plot, nor anything about Pikmin: Ultimate Doom. It was presumably another adventure Olimar and Louie had embarked on at some point after the events of Pikmin 2. Major differences from PSI include better graphics, weather conditions, underground areas where time passes at half speed and dungeons can be found, dungeons that aren't randomly generated, and multiplayer available for all game modes. It is compatible with the Classic Controller and Classic Controller PRO, although GCN controllers work
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dbkwik:pikmin-fano...iPageUsesTemplate
dbkwik:pikminfanon...iPageUsesTemplate
abstract
  • Pikmin: Distant Planet is a non-canon Pikmin game for Wii, released two years after Pikmin: Sinister Incinerator. Much of what didn't make the cut in the production of PSI will make an appearance in DP. It is not part of the Buildup Trilogy and does not at any point mention elements of the trilogy's plot, nor anything about Pikmin: Ultimate Doom. It was presumably another adventure Olimar and Louie had embarked on at some point after the events of Pikmin 2. Major differences from PSI include better graphics, weather conditions, underground areas where time passes at half speed and dungeons can be found, dungeons that aren't randomly generated, and multiplayer available for all game modes. It is compatible with the Classic Controller and Classic Controller PRO, although GCN controllers work just as they used to in PSI.
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