About: Pak 38 50mm Anti-tank Gun   Sponge Permalink

An Entity of Type : dbkwik:resource/tZu5mPsBkBjYw7nrR_VLNw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The PAK 38 50mm Anti-tank Gun is the main AT weapon for the Axis' Wehrmacht. It is made up of the loader, spotter and gunner. It can fire explosive armor piercing rounds which will destroy any light vehicles very quickly and any armor in a few shots. It has a "Camouflage" ability where it cannot be seen by enemy units, but its movement speed is lowered. It also has a "Hold Fire" function, which, put together with the Camo, it can decimate any armour. This is because the initial shot when in camo with "Hold Fire" on the first shell's Penetration is ten times normal with a 25% damage bonus and 50% accuracy bonus.

AttributesValues
rdf:type
rdfs:label
  • Pak 38 50mm Anti-tank Gun
rdfs:comment
  • The PAK 38 50mm Anti-tank Gun is the main AT weapon for the Axis' Wehrmacht. It is made up of the loader, spotter and gunner. It can fire explosive armor piercing rounds which will destroy any light vehicles very quickly and any armor in a few shots. It has a "Camouflage" ability where it cannot be seen by enemy units, but its movement speed is lowered. It also has a "Hold Fire" function, which, put together with the Camo, it can decimate any armour. This is because the initial shot when in camo with "Hold Fire" on the first shell's Penetration is ten times normal with a 25% damage bonus and 50% accuracy bonus.
dcterms:subject
num men
  • 3(xsd:integer)
infantry type
  • Infantry
dbkwik:companyofhe...iPageUsesTemplate
Speed
  • 3.0
Weapon
  • 1(xsd:integer)
Role
  • Anti-tank support
Caption
  • 5(xsd:integer)
Abilities
  • 10.0
num abilities
  • 1(xsd:integer)
Title
Army
production struc
abstract
  • The PAK 38 50mm Anti-tank Gun is the main AT weapon for the Axis' Wehrmacht. It is made up of the loader, spotter and gunner. It can fire explosive armor piercing rounds which will destroy any light vehicles very quickly and any armor in a few shots. It has a "Camouflage" ability where it cannot be seen by enemy units, but its movement speed is lowered. It also has a "Hold Fire" function, which, put together with the Camo, it can decimate any armour. This is because the initial shot when in camo with "Hold Fire" on the first shell's Penetration is ten times normal with a 25% damage bonus and 50% accuracy bonus.
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