Healing Rain is one of the available skills when the transformation is active. Recovers the HP of the target and removes debuffs from it.
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| - Healing Rain is one of the available skills when the transformation is active. Recovers the HP of the target and removes debuffs from it.
- Healing Rain (ヒーリングレイン Hiiringurein?) is an arte in the Tales series that is exclusively available to the Hunter class in Tales of the World: Radiant Mythology.
- Healing Rain is a core shaman ability learned at level 60. It is an area-effect heal-over-time (HoT) spell that calls down rain in a selected area, healing all players within it. There is no limit to the number of players who can potentially be affected; however, there are diminishing returns when healing a large number of targets, much like the diminishing returns associated with AoE damage spells.
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| - 60(xsd:integer)
- 75(xsd:integer)
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| - Your Healing Rain is currently active.
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| - : Roll 1 red power die. Each hero within 3 spaces of you recovers equal to the rolled.
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| - Healing rains blanket the area targeted by the Shaman, restoring x health to up to 6 allies in the area over 10 sec.
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| abstract
| - Healing Rain is one of the available skills when the transformation is active. Recovers the HP of the target and removes debuffs from it.
- Healing Rain (ヒーリングレイン Hiiringurein?) is an arte in the Tales series that is exclusively available to the Hunter class in Tales of the World: Radiant Mythology.
- Healing Rain is a core shaman ability learned at level 60. It is an area-effect heal-over-time (HoT) spell that calls down rain in a selected area, healing all players within it. There is no limit to the number of players who can potentially be affected; however, there are diminishing returns when healing a large number of targets, much like the diminishing returns associated with AoE damage spells.
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