Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round. Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage. Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day. Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round. Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage. Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day. Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
|
| Summary
| - Creatures born of ice and shadow, the Nefas serve as the servants of the God of Darkness.
|
| sens
| |
| dcterms:subject
| |
| author name
| |
| Will
| |
| Fort
| |
| subtypes
| |
| DEX
| |
| feats
| |
| Listen
| |
| Melee
| - Masterwork Black Ice Thinblade +14/+9
|
| init
| |
| str
| |
| touch
| |
| CHA
| |
| BAB
| |
| sq
| |
| spd
| |
| Wis
| |
| dbkwik:dungeons/pr...iPageUsesTemplate
| |
| date created
| |
| Skills
| - Hide +16, Knowledge +13, Knowledge +13, Knowledge +13, Listen +12, Move Silently +16, Sense Motive +12, Spellcraft +15, Spot +12, Tumble +16
|
| AL
| |
| Status
| |
| Name
| |
| SR
| |
| Type
| |
| poss
| - Masterwork Black Ice Chain Shirt, Masterwork Black Ice Thinblade
|
| spot
| |
| acmods
| - +5 dex, +4 armor, +3 natural
|
| con
| |
| flat
| |
| cr
| |
| HD
| |
| AC
| |
| Resist
| |
| Lang
| |
| int
| |
| grp
| |
| HP
| |
| SA
| |
| ref
| |
| Size
| |
| Immune
| - ability drain, cold, disease, energy drain, poison
|
| hdadv
| |
| othhp
| |
| abstract
| - Aura of Cold (Su): An area of unnatural cold follows the Nefas. Any creature within ten feet of a Nefas takes 1d6 cold damage per round. Channel Cold (Su): Any weapon wielded by a Nefas is treated as having the Frost ability, dealing an extra 1d6 points of cold damage. Darksight (Ex): A Nefas can see as well in darkness as other creatures see in brightest day. Sunlight Vulnerability: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds Nefas for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area. Taint: A Nefas is healed by negative energy (such as inflict spells), and harmed by positive energy (such as cure spells). Hide in Plain Sight: A Nefas can use the Hide skill even while being observed. As long as it is within 10 feet of some sort of shadow, a Nefas can hide itself from view in the open without anything to actually hide behind. A Nefas cannot, however, hide in its own shadow.
|