About: MAP30: The Lair (Doom 64)   Sponge Permalink

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MAP30: The Lair is the second secret level of Doom 64, accessible from MAP12: Altar Of Pain. It contains the same background music as level 12, Altar Of Pain. This level consists of a medium-sized structure with an upper, open area and a winding basement that houses monsters of varying degrees of strength and, for all intents and purposes, this is where the player will first come across arachnotrons (if the player didn't already go through MAP32: Hectic). The objective of the level is to obtain the demonic Artifact.

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  • MAP30: The Lair (Doom 64)
  • MAP30: The Lair (Doom 64)
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  • MAP30: The Lair es el segundo nivel secreto de Doom 64, al cual se llega después de completar el secreto #2 en MAP12: Altar Of Pain. Fue diseñado por Danny Lewis y utiliza la pista de música "Lamentation Of The Forgotten". Este nivel consiste en una estructura de tamaño medio con una zona superior, abierta y un sótano sinuoso que alberga monstruos de distintos grados de fuerza y es donde el jugador primero se encontrará con los Arachnotrones (si no pasó por MAP32: Hectic). El objetivo del nivel es obtener la segunda de las Llaves del Demonio.
  • MAP30: The Lair is the second secret level of Doom 64, accessible from MAP12: Altar Of Pain. It contains the same background music as level 12, Altar Of Pain. This level consists of a medium-sized structure with an upper, open area and a winding basement that houses monsters of varying degrees of strength and, for all intents and purposes, this is where the player will first come across arachnotrons (if the player didn't already go through MAP32: Hectic). The objective of the level is to obtain the demonic Artifact.
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abstract
  • MAP30: The Lair es el segundo nivel secreto de Doom 64, al cual se llega después de completar el secreto #2 en MAP12: Altar Of Pain. Fue diseñado por Danny Lewis y utiliza la pista de música "Lamentation Of The Forgotten". Este nivel consiste en una estructura de tamaño medio con una zona superior, abierta y un sótano sinuoso que alberga monstruos de distintos grados de fuerza y es donde el jugador primero se encontrará con los Arachnotrones (si no pasó por MAP32: Hectic). El objetivo del nivel es obtener la segunda de las Llaves del Demonio.
  • MAP30: The Lair is the second secret level of Doom 64, accessible from MAP12: Altar Of Pain. It contains the same background music as level 12, Altar Of Pain. This level consists of a medium-sized structure with an upper, open area and a winding basement that houses monsters of varying degrees of strength and, for all intents and purposes, this is where the player will first come across arachnotrons (if the player didn't already go through MAP32: Hectic). The objective of the level is to obtain the demonic Artifact.
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