About: Arctic Winter Strike (3.5e Maneuver)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

As part of initiating this maneuver, make a single melee attack. If it hits, your target takes 3d6 points of Dexterity damage in addition to the normal melee damage. Five points of cold resistance negates one point of dexterity damage, and this maneuver does not work on creatures immune to cold (anything that multiplies cold damage, whether by something less than or greater than one, applies normally to this damage). This maneuver is a supernatural ability. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier

AttributesValues
rdfs:label
  • Arctic Winter Strike (3.5e Maneuver)
rdfs:comment
  • As part of initiating this maneuver, make a single melee attack. If it hits, your target takes 3d6 points of Dexterity damage in addition to the normal melee damage. Five points of cold resistance negates one point of dexterity damage, and this maneuver does not work on creatures immune to cold (anything that multiplies cold damage, whether by something less than or greater than one, applies normally to this damage). This maneuver is a supernatural ability. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier
Summary
  • 259200.0
dcterms:subject
author name
  • IGTN
prereq
  • Four Eternal Glacier maneuvers
LVL
  • 9(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Melee Attack
date created
  • 6(xsd:integer)
Status
  • Complete
Discipline
  • Eternal Glacier
Name
  • Arctic Winter Strike
Type
  • Strike
DESC
  • Cold
Initiation
  • Standard
Balance
  • Rogue
tsea
  • t
Subj
  • One creature
abstract
  • As part of initiating this maneuver, make a single melee attack. If it hits, your target takes 3d6 points of Dexterity damage in addition to the normal melee damage. Five points of cold resistance negates one point of dexterity damage, and this maneuver does not work on creatures immune to cold (anything that multiplies cold damage, whether by something less than or greater than one, applies normally to this damage). This maneuver is a supernatural ability. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers -> Eternal Glacier
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