About: Mage (Clan Citadels)   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.

AttributesValues
rdf:type
rdfs:label
  • Mage (Clan Citadels)
rdfs:comment
  • Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.
Level
  • 30(xsd:integer)
  • 60(xsd:integer)
  • 90(xsd:integer)
  • 120(xsd:integer)
  • 150(xsd:integer)
Version
  • 30(xsd:integer)
  • 60(xsd:integer)
  • 90(xsd:integer)
  • 120(xsd:integer)
  • 150(xsd:integer)
Attack
  • 1(xsd:integer)
acc magic
  • 0(xsd:integer)
aff magic
  • 55(xsd:integer)
lifepoints
  • 750(xsd:integer)
  • 1500(xsd:integer)
  • 2250(xsd:integer)
  • 3750(xsd:integer)
  • 4475(xsd:integer)
Examine
  • A mage with no alignment.
gemw
  • no
Poisonous
  • No
max magic
  • 60(xsd:integer)
  • 120(xsd:integer)
  • 180(xsd:integer)
  • 300(xsd:integer)
  • 358(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 316(xsd:integer)
  • 628(xsd:integer)
  • 1132(xsd:integer)
  • 1924(xsd:integer)
  • 2458(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 45(xsd:integer)
max ranged
  • 0(xsd:integer)
aff ranged
  • 65(xsd:integer)
acc ranged
  • 0(xsd:integer)
max melee
  • 0(xsd:integer)
Rarity
  • Always
Aggressive
  • Yes
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
Defence
  • 10(xsd:integer)
  • 20(xsd:integer)
  • 30(xsd:integer)
  • 40(xsd:integer)
  • 60(xsd:integer)
Magic
  • 20(xsd:integer)
  • 40(xsd:integer)
  • 60(xsd:integer)
  • 80(xsd:integer)
  • 90(xsd:integer)
Name
  • Mage
  • Clan battlefield key
Weakness
  • Arrows
Members
  • Yes
Quantity
  • 1(xsd:integer)
Update
  • Clan Citadels are Here!
Armour
  • 202(xsd:integer)
  • 316(xsd:integer)
  • 454(xsd:integer)
  • 628(xsd:integer)
  • 1132(xsd:integer)
ID
  • 13835(xsd:integer)
  • 13838(xsd:integer)
  • 13841(xsd:integer)
  • 13844(xsd:integer)
  • 13847(xsd:integer)
Style
  • magic
Release
  • 2011-07-26(xsd:date)
Experience
  • 0(xsd:integer)
Ranged
  • 1(xsd:integer)
abstract
  • Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.
is Monster of
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