Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.
| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| |
| rdfs:comment
| - Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.
|
| Level
| - 30(xsd:integer)
- 60(xsd:integer)
- 90(xsd:integer)
- 120(xsd:integer)
- 150(xsd:integer)
|
| Version
| - 30(xsd:integer)
- 60(xsd:integer)
- 90(xsd:integer)
- 120(xsd:integer)
- 150(xsd:integer)
|
| Attack
| |
| acc magic
| |
| aff magic
| |
| lifepoints
| - 750(xsd:integer)
- 1500(xsd:integer)
- 2250(xsd:integer)
- 3750(xsd:integer)
- 4475(xsd:integer)
|
| Examine
| - A mage with no alignment.
|
| gemw
| |
| Poisonous
| |
| max magic
| - 60(xsd:integer)
- 120(xsd:integer)
- 180(xsd:integer)
- 300(xsd:integer)
- 358(xsd:integer)
|
| max spec
| |
| acc melee
| - 316(xsd:integer)
- 628(xsd:integer)
- 1132(xsd:integer)
- 1924(xsd:integer)
- 2458(xsd:integer)
|
| aff weakness
| |
| aff melee
| |
| max ranged
| |
| aff ranged
| |
| acc ranged
| |
| max melee
| |
| Rarity
| |
| Aggressive
| |
| immune to poison
| |
| dbkwik:rune-scape/...iPageUsesTemplate
| |
| dbkwik:runescape/p...iPageUsesTemplate
| |
| Speed
| |
| Defence
| - 10(xsd:integer)
- 20(xsd:integer)
- 30(xsd:integer)
- 40(xsd:integer)
- 60(xsd:integer)
|
| Magic
| - 20(xsd:integer)
- 40(xsd:integer)
- 60(xsd:integer)
- 80(xsd:integer)
- 90(xsd:integer)
|
| Name
| - Mage
- Clan battlefield key
|
| Weakness
| |
| Members
| |
| Quantity
| |
| Update
| |
| Armour
| - 202(xsd:integer)
- 316(xsd:integer)
- 454(xsd:integer)
- 628(xsd:integer)
- 1132(xsd:integer)
|
| ID
| - 13835(xsd:integer)
- 13838(xsd:integer)
- 13841(xsd:integer)
- 13844(xsd:integer)
- 13847(xsd:integer)
|
| Style
| |
| Release
| |
| Experience
| |
| Ranged
| |
| abstract
| - Mages can be created on the battlefield of a Clan Citadel by those who can customize it, with the purpose to fight against players in a battle. These mages will attack everyone in sight of them and they hit the highest of all battlefield monsters. Battlefield editors can set the drop of the monsters; they can drop nothing, a Clan battlefield key, or they give up to a maximum of 15 points. Clan battlefield keys are used to open barriers in the battlefield.
|
| is Monster
of | |