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An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Armorer

AttributesValues
rdf:type
rdfs:label
  • Armorer
rdfs:comment
  • Armorer
  • There are a few armorers in The Witcher: * The Order armorer in the Temple Quarter. * Malcolm Stein in the non-human district of the Temple Quarter and later in Old Vizima (Scoia'tael path only). * The Armorer near The New Narakort in the Trade Quarter. * The Order armorer in Old Vizima (Order path). * Kalkstein, in Chapter V (Witcher / neutral path only).
  • This profession can make armour from various resources.
  • Armorers can create a wide variety of armour, but they specialize in heavy armour and shields. As capable miners and smelters, they can procure and prepare the metal they need; they can also craft clothes and leather armour, but will need to trade for the tanned hides required to create these items. This is an excellent choice of trade for one who relies on heavy armour and shields. An Armorer has the following professions: Metalsmith, Prospector, Tailor
  • In every major city, there is an Armorer. There, you may forge different types of armor using materials.
  • Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers. Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations. The primary tool of the armorer is the doming hammer.
  • Armorer name: Agata Hakon History: he was born in Stokholm, Sweedin and and when he was 16 he mutant powers manufiested giving him 100,000 inch thick statue armor, superhuman strength, durability ,stamina, speed, vast weight and tremendous height current member of the great lake avengers and young avengers. height: 6"8 feet( in human form) 9"10 feet( in Statue from) weight: 597 lbs( in human form) 9,998 lbs( in powers: Organic Statue Transformation: Hakon Primary and main ability is to transform into a virtually indestructible being of pure invulnerable statue. He can stay a Statue indefinetly without having to turn back into his human. this statue form gives him vast weight, tremendous height,vast strengh,stamina, speed and durability and retains his mobility. superhuman strength: he poss
  • Armorer skill is used to maintain weapons and armor at top effectiveness. Worn weapons do less damage. Worn armor provides less protection against attacks. As wear increases, the diminishing effectiveness of weapons and armor is dramatic.
dcterms:subject
kindred
  • ABA
  • Deceased Wife
baseID
  • see table
Requires
  • Mechanics 5
  • Intelligence 4
  • Level 1/13/25/39
  • Strength 3
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Homeland
Games
  • FO4
  • JES
Name
  • Armorer
Caption
  • The Armorer
Hometown
ranks
  • 1(xsd:integer)
  • 4(xsd:integer)
firstgame
  • Freshly-Picked Tingle's Rosy Rupeeland
Image desc
  • Fallout 4 perk image
Race
Effects
  • Access to rank armor mods
  • +5 skill when making qualifying equipment. Requires a Mechanics Shop.
wikipage disambiguates
abstract
  • Armorer
  • There are a few armorers in The Witcher: * The Order armorer in the Temple Quarter. * Malcolm Stein in the non-human district of the Temple Quarter and later in Old Vizima (Scoia'tael path only). * The Armorer near The New Narakort in the Trade Quarter. * The Order armorer in Old Vizima (Order path). * Kalkstein, in Chapter V (Witcher / neutral path only).
  • This profession can make armour from various resources.
  • Armorer name: Agata Hakon History: he was born in Stokholm, Sweedin and and when he was 16 he mutant powers manufiested giving him 100,000 inch thick statue armor, superhuman strength, durability ,stamina, speed, vast weight and tremendous height current member of the great lake avengers and young avengers. height: 6"8 feet( in human form) 9"10 feet( in Statue from) weight: 597 lbs( in human form) 9,998 lbs( in powers: Organic Statue Transformation: Hakon Primary and main ability is to transform into a virtually indestructible being of pure invulnerable statue. He can stay a Statue indefinetly without having to turn back into his human. this statue form gives him vast weight, tremendous height,vast strengh,stamina, speed and durability and retains his mobility. superhuman strength: he posses utterly, completely and entirely vast strength which the full extent is unkown. when he was a teenager he could only lift 99 tons and didn't have the strength he had today but now he is a fully grown adult and has the strength to easily lift up in excess of 100 tons. superhuman stamina: he posses completely,entirely and utterly limitless stamina and is inexuastible and unable to tire. superhuman durability: his armor is made out of statue granite and is entierly, utterly and completely virtually indestructible. his armor is capable of withstanding extrodinarliy balistic penetration ,including that of a baliastic missile. he is capable of withstanding temperature extremes from 87 degrees 999 to degrees absolute below zero( 399 degrees farenheight) to approximately 999'000 farenheight. his armor can withstand a colosion with a 97 feet train coming in at warp speed or a explosion of 999 tnt. he is also capable of withstanding pressure extremes, falls from tremendous heights, rocket launchers, anti-tank weaponry, tank missiles, 987 howerwitzer shells, torpedoes, highly powerful energy blasts, tremendous impact force like blows with the likes of gladiator and champion of the universe, incredibly powerful lasers, sonic attacks, the vaccums of space, gunfire and a slash from wolverine without sustaning injury.
  • Armorers can create a wide variety of armour, but they specialize in heavy armour and shields. As capable miners and smelters, they can procure and prepare the metal they need; they can also craft clothes and leather armour, but will need to trade for the tanned hides required to create these items. This is an excellent choice of trade for one who relies on heavy armour and shields. An Armorer has the following professions: Metalsmith, Prospector, Tailor
  • In every major city, there is an Armorer. There, you may forge different types of armor using materials.
  • Armorers treat and work the malleable metals of Eorzea into all forms of armor. By binding together sheet, stud, and link, they are able to produce garb of plate and chain that has saved the lives of countless adventurers. Though the armor trade once fell within the realm of blacksmithing, advancements in both metallurgical techniques and material refinement led to its necessary specialization, and it is now recognized as an official profession by all nations. The primary tool of the armorer is the doming hammer.
  • Armorer skill is used to maintain weapons and armor at top effectiveness. Worn weapons do less damage. Worn armor provides less protection against attacks. As wear increases, the diminishing effectiveness of weapons and armor is dramatic. This skill is is about how effective you are a repairing your damage to your weapons and armor. To repair an item you need a armorer's hammer, they come in all different types of quality. If you don't have the right skill to repair something you can get a Blacksmith and pay them to do the repairs. It is cheaper for you to buy hammer and do it your self than it is to get a blacksmith to do it for you. All Fighters Guild equipment chests have restocking supplies of armorer's hammers.
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