Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon. Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.
Attributes | Values |
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Zenny |
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Thunder |
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Steal |
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LV |
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Appearances | |
Water |
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Power |
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Speed |
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Armor |
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Fire |
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LE |
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Name |
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Type |
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Exp |
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Ability |
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cm |
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Effect |
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Shield |
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Location | |
FME |
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itemDrop |
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