About: Armored Golem (Final Fantasy VII)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Armored Golem is an enemy from Final Fantasy VII. It will slowly approach and retreat from the party, its stats changing each time. In the shown template, the second tab is its stats if it doesn't advance after the first two, while the third through fifth tabs are its stats after it advances once, twice, and three times. The golem normally attacks with Snap and Golem Laser, both of which hit the party for mediocre damage. Once it is close enough because it advance three times, it uses the strong Megaton Punch attack, but the party should be able to kill it before that happens.

AttributesValues
rdfs:label
  • Armored Golem (Final Fantasy VII)
rdfs:comment
  • The Armored Golem is an enemy from Final Fantasy VII. It will slowly approach and retreat from the party, its stats changing each time. In the shown template, the second tab is its stats if it doesn't advance after the first two, while the third through fifth tabs are its stats after it advances once, twice, and three times. The golem normally attacks with Snap and Golem Laser, both of which hit the party for mediocre damage. Once it is close enough because it advance three times, it uses the strong Megaton Punch attack, but the party should be able to kill it before that happens.
Level
  • 41(xsd:integer)
Attack
  • 94(xsd:integer)
  • 98(xsd:integer)
  • 102(xsd:integer)
  • 106(xsd:integer)
  • 110(xsd:integer)
dcterms:subject
AP Awarded
  • 100(xsd:integer)
Gil
  • 2680(xsd:integer)
Other Information
  • -*Armored Golem never uses Golem Punch.
  • -*Armored Golem will never use this ability.
  • -Armored Golem gets different stats as it advances towards the party.
morph
Steal
Evade
  • 1(xsd:integer)
MDEF
  • 120(xsd:integer)
  • 130(xsd:integer)
  • 140(xsd:integer)
  • 150(xsd:integer)
  • 160(xsd:integer)
enemy skill
  • N/A
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Speed
  • 110(xsd:integer)
Status
Magic
  • 74(xsd:integer)
  • 80(xsd:integer)
  • 86(xsd:integer)
  • 92(xsd:integer)
  • 98(xsd:integer)
Name
  • Armored Golem
MP
  • 200(xsd:integer)
Romaji
  • Furu Āmā Gōremu
Exp
  • 2500(xsd:integer)
Drop
DEF
  • 100(xsd:integer)
  • 108(xsd:integer)
  • 116(xsd:integer)
  • 124(xsd:integer)
  • 132(xsd:integer)
Japan
  • フルアーマーゴーレム
Attacks
  • Golem Punch*, Snap, Megaton Punch, Golem Laser, Advance, Retreat
HP
  • 10000(xsd:integer)
Location
abstract
  • The Armored Golem is an enemy from Final Fantasy VII. It will slowly approach and retreat from the party, its stats changing each time. In the shown template, the second tab is its stats if it doesn't advance after the first two, while the third through fifth tabs are its stats after it advances once, twice, and three times. The golem normally attacks with Snap and Golem Laser, both of which hit the party for mediocre damage. Once it is close enough because it advance three times, it uses the strong Megaton Punch attack, but the party should be able to kill it before that happens.
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