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| - Area: Monkey Foothills
- Hit Dice: 5d8+13 (35 hp) Initiative: +2 Speed: 30 ft. (6 squares), climb 15 ft. Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./10 ft. Special Attacks: Rend 2d6+9 Special Qualities: Low-light vision, scent Saves: Fort +6, Ref +6, Will +5 Abilities: Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7 Skills: Climb +14, Listen +5, Move Silently +4, Spot +6 Feats: Alertness, Toughness Environment: Warm forests Organization: Solitary or company (5-8)
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Attack
| - Corruption Attack
Eruption
Stun
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dbkwik:freed20/pro...iPageUsesTemplate
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DESC
| - The ape is the undisputed king of Monkey Mountain. He didn't get his title through popular vote, but through brute force. Unfortunately for you, he still has plenty to spare.
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abstract
| - Area: Monkey Foothills
- Hit Dice: 5d8+13 (35 hp) Initiative: +2 Speed: 30 ft. (6 squares), climb 15 ft. Armor Class: 15 (-1 size, +2 Dex, +4 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./10 ft. Special Attacks: Rend 2d6+9 Special Qualities: Low-light vision, scent Saves: Fort +6, Ref +6, Will +5 Abilities: Str 22, Dex 15, Con 14, Int 2, Wis 12, Cha 7 Skills: Climb +14, Listen +5, Move Silently +4, Spot +6 Feats: Alertness, Toughness Environment: Warm forests Organization: Solitary or company (5-8) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 6-15 HD (Large) Level Adjustment: -
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