Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
| Attributes | Values |
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| rdfs:label
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| rdfs:comment
| - Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
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| Alignment
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| dcterms:subject
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| Will
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| Fort
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| Reflex
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| DEX
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| feats
| - alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack , toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
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| str
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| CHA
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| resref
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| Wis
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| AB
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| Skills
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| DR
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| Regen
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| dbkwik:nwn/property/wikiPageUsesTemplate
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| con
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| cr
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| HD
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| AC
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| int
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| HP
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| Damage
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| Race
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| Size
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| electricresist
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| coldresist
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| abstract
| - Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
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