About: Vampire rogue (summon)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)

AttributesValues
rdfs:label
  • Vampire rogue (summon)
rdfs:comment
  • Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
Alignment
dcterms:subject
Will
  • 5(xsd:integer)
Fort
  • 5(xsd:integer)
Reflex
  • 13(xsd:integer)
DEX
  • 20(xsd:integer)
feats
  • alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack , toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
str
  • 18(xsd:integer)
CHA
  • 14(xsd:integer)
resref
  • x2_s_vamp_10
Wis
  • 14(xsd:integer)
AB
  • +10/+5
Skills
DR
  • 15(xsd:integer)
Regen
  • 5(xsd:integer)
dbkwik:nwn/property/wikiPageUsesTemplate
con
  • 14(xsd:integer)
cr
  • 11(xsd:integer)
HD
  • 9(xsd:integer)
AC
  • 21(xsd:integer)
int
  • 12(xsd:integer)
HP
  • 80(xsd:integer)
Damage
  • 1(xsd:integer)
Race
Size
  • medium
electricresist
  • 20(xsd:integer)
coldresist
  • 20(xsd:integer)
abstract
  • Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
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