Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
|
Alignment
| |
dcterms:subject
| |
Will
| |
Fort
| |
Reflex
| |
DEX
| |
feats
| - alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack , toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
|
str
| |
CHA
| |
resref
| |
Wis
| |
AB
| |
Skills
| |
DR
| |
Regen
| |
dbkwik:nwn/property/wikiPageUsesTemplate
| |
con
| |
cr
| |
HD
| |
AC
| |
int
| |
HP
| |
Damage
| |
Race
| |
Size
| |
electricresist
| |
coldresist
| |
abstract
| - Race: undead Alignment: chaotic evil Armor class: 21 Hit points: 80 Attack bonus: +10/+5 Damage: 1d6+4 piercing damage (criticals: 20/x2) Hit dice (level): 9 Challenge rating: 11 Size: medium Trained skills:(‡) disable trap (14), hide (26), listen (25), move silently (26), open lock (18), pick pocket (18), search (9), spot (25) Feats: alertness, ambidexterity, armor proficiency (light), dodge, evasion, lightning reflexes, monster uncanny reflex, quick to master, sneak attack (+2d6), toughness, two-weapon fighting, uncanny dodge II, weapon proficiency (creature), weapon proficiency (rogue)
|