The New Conglomerate's AF-4A Bandit is a seemingly more close quarters oriented carbine over its standard issue predecessor the AF-19 Mercenary. It presents this by being more mobile when ADS (Aiming Down Sights, meaning your character moves around more quickly when ADS), having a higher RPM of 632 over the Mercenary's 600, whilst still retaining the New Conglomerate's hard hitting damage models. It also comes with slightly better hip-fire. But these desirable statistics come at the cost of low bullet velocity, lower accuracy and longer reloads.
Attributes | Values |
---|---|
rdf:type | |
rdfs:label |
|
rdfs:comment |
|
Requirement |
|
dcterms:subject | |
MaxDamage |
|
Flashlight |
|
3.4x Scope |
|
Horizontal Tolerance |
|
Horizontal Recoil |
|
HS/NV Scope |
|
Laser 3.4x Scope |
|
Fire Modes |
|
Can Use |
|
Hip Accuracy |
|
Aim Accuracy |
|
Cert Cost |
|
Forward Grip |
|
4x Scope |
|
Weapon Type |
|
Reflex 1x |
|
Laser 4x Scope |
|
Vertical Recoil |
|
Recoil Bias |
|
ShowLink |
|
Patch Link |
|
Reload Speed |
|
First Shot |
|
MinDamage |
|
Flash Suppressor |
|
Recoil Decrease |
|
SC Cost |
|
Move Speed Multiplier |
|
Headshot |
|
Fire Rate |
|
Recoil Angle |
|
Reflex 2x |
|
Range |
|
Velocity |
|
Name |
|
dbkwik:planetside/...iPageUsesTemplate | |
Adv Laser Sight |
|
SP Ammo |
|
Suppressor |
|
Description |
|
Empire |
|
Patch |
|
Ammunition |
|
abstract |
|