The New Conglomerate's AF-4A Bandit is a seemingly more close quarters oriented carbine over its standard issue predecessor the AF-19 Mercenary. It presents this by being more mobile when ADS (Aiming Down Sights, meaning your character moves around more quickly when ADS), having a higher RPM of 632 over the Mercenary's 600, whilst still retaining the New Conglomerate's hard hitting damage models. It also comes with slightly better hip-fire. But these desirable statistics come at the cost of low bullet velocity, lower accuracy and longer reloads.
| Attributes | Values |
|---|---|
| rdf:type | |
| rdfs:label |
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| rdfs:comment |
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| Requirement |
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| dcterms:subject | |
| MaxDamage |
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| Flashlight |
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| 3.4x Scope |
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| Horizontal Tolerance |
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| Horizontal Recoil |
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| HS/NV Scope |
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| Laser 3.4x Scope |
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| Fire Modes |
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| Can Use |
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| Hip Accuracy |
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| Aim Accuracy |
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| Cert Cost |
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| Forward Grip |
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| 4x Scope |
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| Weapon Type |
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| Reflex 1x |
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| Laser 4x Scope |
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| Vertical Recoil |
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| Recoil Bias |
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| ShowLink |
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| Patch Link |
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| Reload Speed |
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| First Shot |
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| MinDamage |
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| Flash Suppressor |
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| Recoil Decrease |
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| SC Cost |
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| Move Speed Multiplier |
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| Headshot |
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| Fire Rate |
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| Recoil Angle |
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| Reflex 2x |
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| Range |
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| Velocity |
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| Name |
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| dbkwik:planetside/...iPageUsesTemplate | |
| Adv Laser Sight |
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| SP Ammo |
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| Suppressor |
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| Description |
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| Empire |
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| Patch |
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| Ammunition |
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| abstract |
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