About: Burnout 2: Point of Impact   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The main mode in this game is called Point of impact, which is a selction of events.

AttributesValues
rdfs:label
  • Burnout 2: Point of Impact
rdfs:comment
  • The main mode in this game is called Point of impact, which is a selction of events.
  • Burnout 2: Point of Impact is the sequel to the popular racer Burnout. The game was created by Criterion Games and was published by Acclaim. It launched in 2002 for the PlayStation 2. It then launched for the GameCube in early April 2003 and then the Xbox in late April of the same year in a special edition developer's cut, with improved features. The game takes place in the United States, and includes real-world cities, landscapes, and roadways from the USA: the only difference are the track names.
sameAs
dcterms:subject
dbkwik:racing-game...iPageUsesTemplate
dbkwik:racinggames...iPageUsesTemplate
Name
  • Burnout 2: Point of Impact
ID
  • /burnout-2-point-of-impact
abstract
  • Burnout 2: Point of Impact is the sequel to the popular racer Burnout. The game was created by Criterion Games and was published by Acclaim. It launched in 2002 for the PlayStation 2. It then launched for the GameCube in early April 2003 and then the Xbox in late April of the same year in a special edition developer's cut, with improved features. The game takes place in the United States, and includes real-world cities, landscapes, and roadways from the USA: the only difference are the track names. The basic gameplay of Burnout 2 is simple: race circuits around a track, either by yourself or against computerized or human opponents. However, the track features traffic, complex junctions and obstacles which can make driving at high speeds difficult. In order to travel faster, the player needs to accumulate Boost. This can be done by driving down the wrong side of the road, skidding around corners at high speeds, swerving to avoid traffic and hitting jumps at speed to gain air. Colliding with traffic or scenery causes the car to lose control and deform in a realistic fashion. After a short interval a replacement car then appears on the track without damage, but with a loss of boost.
  • The main mode in this game is called Point of impact, which is a selction of events.
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