| abstract
| - The initial culture of the FIoJ was based upon Zeal in the video game Chrono Trigger. The name is not misleading: the nation really was intended to be a chain of islands suspended in the sky using antigravity. This set it apart from the more serious nations that could, in theory, exist in reality. On the other hand, having maps of the islands, city names, and a whole “aura” opened up a new world for people to create. The Jasonian Aeronautics and Space Organization (JASO) was formed by Erik Mortis between the FIoJ and Shireroth as a place to develop fantasy aircraft and spacecraft. Jason and Bill Dusch wrote a script that would eventually become the Control of Destiny Series, a series of RPG games. The nation had its own newspaper, the FIoJ Skyline. Inspired by this, Scott Alexander began publishing the Apollo Fireball (later the Apollo Skyline) for the entire sector to read and creating extremely useful records of that time. As a whole, the nation enjoyed throwing “fairs” – parties to celebrate some important accomplishment or another. There was a significant focus on aircraft and anything that could fly, possible or otherwise. This atmosphere also lead others to incorporate fantasy elements such as magic or elves into their stories and lore. One of the most popular cultural developments was the FIoJ Virutal Tour – a website-based program that allowed you to wander the map and visit places in Jasonia. See the link section below. To an outsider it would not be difficult to dismiss the entire culture of the FIoJ as the rambles of idiotic roleplayers, but those that were involved, creating the micronational world was what this hobby was all about.
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