About: Whirling Blade   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

[[Category:Daily ]] [[Category:]] Whirling blade is a relatively powerful spell learned by some swordmages early in their training. When a swordmage casts whirling blade he or she first throws a melee weapon of their choice at a target within twenty-five, using the power of the spell to keep the weapon aloft in the air, striking the creature with deadly force. If they miss the first target, a swordmage may spend their weapon twirling towards another creature within ten feet of the first. This process can be repeated another two times and it is only upon striking true or missing a fourth target that the weapon ultimately returns to its wielder. The spell, due to its power, requires a vast amount of energy on the swordmage's part, meaning that it can only be cast once per day.

AttributesValues
rdfs:label
  • Whirling Blade
  • Whirling blade
rdfs:comment
  • [[Category:Daily ]] [[Category:]] Whirling blade is a relatively powerful spell learned by some swordmages early in their training. When a swordmage casts whirling blade he or she first throws a melee weapon of their choice at a target within twenty-five, using the power of the spell to keep the weapon aloft in the air, striking the creature with deadly force. If they miss the first target, a swordmage may spend their weapon twirling towards another creature within ten feet of the first. This process can be repeated another two times and it is only upon striking true or missing a fourth target that the weapon ultimately returns to its wielder. The spell, due to its power, requires a vast amount of energy on the swordmage's part, meaning that it can only be cast once per day.
  • Whirling Blade is a regular enemy, encountered in screen 3 - 5 of Rojuna's Cliff. While not terribly strong at that point of the game, they can be hard to defeat because they appear together with Krugs and cast Fencing on themselves. They will start the fight by casting Fencing, which gives them Iron Curtain status (nullifying and countering physical attacks directed at them), leaving only magic as a viable option against them - tempting the player to use spells that target all enemies, which will then be absorbed by the accompanying Krug. Consequently, a Whirling Blade/Krug troop can only be defeated by focussing direct attacks on Krug and one-enemy-only spells on Whirling Blade.
Requirement
  • You must throw your melee weapon at the target.
Attack
  • Intelligence vs. AC
dcterms:subject
Spi
  • 12(xsd:integer)
Hit
  • 2(xsd:integer)
Agi
  • 60(xsd:integer)
ATK
  • 80(xsd:integer)
type4e
  • Daily
Elem200%
  • Thunder
%Eva
  • 5(xsd:integer)
Elem50%
  • -
Elem0%
  • -
%Hit
  • 95(xsd:integer)
Elem150%
  • Water
dbkwik:dnd4/proper...iPageUsesTemplate
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
Range
  • Ranged 5
Origin
  • Swordmage Attack 1
Name
  • Whirling Blade
MP
  • 200(xsd:integer)
Type
  • daily
Stat60%
  • -
Stat40%
  • -
Stat0%
  • Death, Poison, Panic, Confusion, Berserk, Sleep, Paralysis, ATK Down, AGI Down, Possess
Stat100%
  • -
Stat80%
  • -
Stat20%
  • -
dbkwik:randomkingd...iPageUsesTemplate
Actions
  • , Whirling Blade, Fencing, Sword of Justice
Keywords
flavor
  • You spin and suddenly hurl your sword. Your blade spins in the air, seeking an enemy to slash with mortal determination.
DEF
  • 76(xsd:integer)
HP
  • 800(xsd:integer)
Target
  • One creature
Action
  • Standard Action
Race
  • Machine
Usage
  • Daily
Location
  • Rojuna Cliff Road #3, #4, #5
miss
  • Repeat the attack against a second target within 5 squares of the first. If you miss, repeat the attack against a third target within 5 squares of the second. If you miss again, repeat the attack against a fourth target within 5 squares of the third. Your weapon then returns to your hand.
abstract
  • [[Category:Daily ]] [[Category:]] Whirling blade is a relatively powerful spell learned by some swordmages early in their training. When a swordmage casts whirling blade he or she first throws a melee weapon of their choice at a target within twenty-five, using the power of the spell to keep the weapon aloft in the air, striking the creature with deadly force. If they miss the first target, a swordmage may spend their weapon twirling towards another creature within ten feet of the first. This process can be repeated another two times and it is only upon striking true or missing a fourth target that the weapon ultimately returns to its wielder. The spell, due to its power, requires a vast amount of energy on the swordmage's part, meaning that it can only be cast once per day.
  • Whirling Blade is a regular enemy, encountered in screen 3 - 5 of Rojuna's Cliff. While not terribly strong at that point of the game, they can be hard to defeat because they appear together with Krugs and cast Fencing on themselves. They will start the fight by casting Fencing, which gives them Iron Curtain status (nullifying and countering physical attacks directed at them), leaving only magic as a viable option against them - tempting the player to use spells that target all enemies, which will then be absorbed by the accompanying Krug. Consequently, a Whirling Blade/Krug troop can only be defeated by focussing direct attacks on Krug and one-enemy-only spells on Whirling Blade.
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