About: Energy Meter   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The meter is represented by two digit numbers and the word "Energy" (although in the original Metroid, "EN" is displayed, and Metroid: Zero Mission only displays the numbers). The meter records up to 99 units per Tank. The Prime games and Other M feature an energy bar along with the number digits, which gradually shrinks and refills as Samus loses and regains energy. If her energy is drained completely, Samus will die or the Power Suit will be unable to protect her, leading to the Game Over screen. In 3-D games, if energy drops to a low level, the HUD will beep and flash a warning to Samus. To stay alive, Samus must keep the shielding of her Power Suit charged by obtaining Energy Capsules, using Energy Charge or Recharge Stations or Save Stations or entering her Gunship.

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  • Energy Meter
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  • The meter is represented by two digit numbers and the word "Energy" (although in the original Metroid, "EN" is displayed, and Metroid: Zero Mission only displays the numbers). The meter records up to 99 units per Tank. The Prime games and Other M feature an energy bar along with the number digits, which gradually shrinks and refills as Samus loses and regains energy. If her energy is drained completely, Samus will die or the Power Suit will be unable to protect her, leading to the Game Over screen. In 3-D games, if energy drops to a low level, the HUD will beep and flash a warning to Samus. To stay alive, Samus must keep the shielding of her Power Suit charged by obtaining Energy Capsules, using Energy Charge or Recharge Stations or Save Stations or entering her Gunship.
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dbkwik:metroid/pro...iPageUsesTemplate
abstract
  • The meter is represented by two digit numbers and the word "Energy" (although in the original Metroid, "EN" is displayed, and Metroid: Zero Mission only displays the numbers). The meter records up to 99 units per Tank. The Prime games and Other M feature an energy bar along with the number digits, which gradually shrinks and refills as Samus loses and regains energy. If her energy is drained completely, Samus will die or the Power Suit will be unable to protect her, leading to the Game Over screen. In 3-D games, if energy drops to a low level, the HUD will beep and flash a warning to Samus. To stay alive, Samus must keep the shielding of her Power Suit charged by obtaining Energy Capsules, using Energy Charge or Recharge Stations or Save Stations or entering her Gunship. Near the end of Metroid Prime 3: Corruption, the Energy Meter is changed into a Phazon level, representing Samus' level of Phazon corruption. To avoid dying of Terminal Corruption, Samus is required to drain her energy into objects or by collecting Anti-Phazon Units. In Metroid Prime: Federation Force, the Federation Marines have Energy Meters as well, albeit on the left side of the HUD. Their Mech suits are not known to be able to expand the amount of energy they can have.
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