About: Oldak coil   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Success in creating the blueprints earns 10,518 base Invention experience, or 52,591 experience at perfect optimization. The Oldak coil requires cannonballs as fuel, consuming one every time it attacks (even if it hits multiple targets), and it has a cannonball capacity of 30. When active, any enemy that is in range will be repeatedly attacked by bolts of lightning, and it can hit up to three enemies at once. It benefits from the same perks as the dwarf multicannon if unlocked, increasing the cannonball limit to 60 or 90 and allowing it to restock automatically if the player is in range.

AttributesValues
rdf:type
rdfs:label
  • Oldak coil
rdfs:comment
  • Success in creating the blueprints earns 10,518 base Invention experience, or 52,591 experience at perfect optimization. The Oldak coil requires cannonballs as fuel, consuming one every time it attacks (even if it hits multiple targets), and it has a cannonball capacity of 30. When active, any enemy that is in range will be repeatedly attacked by bolts of lightning, and it can hit up to three enemies at once. It benefits from the same perks as the dwarf multicannon if unlocked, increasing the cannonball limit to 60 or 90 and allowing it to restock automatically if the player is in range.
Level
  • 70(xsd:integer)
skillXP
  • 2760(xsd:integer)
mat1price
  • gemw
secXP
  • 250(xsd:integer)
secSkill
  • Smithing
Examine
  • An inventive variation of the multicannon for zapping enemies. Requires cannonballs.
mat1qty
  • 2(xsd:integer)
Tradeable
  • No
Equipable
  • No
geValue
  • no
alchable
  • No
destroy
  • You must manufacture another one at an Invention workbench.
disassembly
  • No
Quest
  • No
kept
  • always
mat2qty
  • 150(xsd:integer)
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Misc
  • File:Blueprint (Invention).png Discover: Oldak coil
Stackable
  • No
MAT
  • Rune bar
  • Metallic parts
  • Imbued components
  • Heavy components
Name
  • Oldak coil
Value
  • 1(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Invention Tech Trees Update - New Devices - Griffon Outfit
Skill
  • Invention
ID
  • 37408(xsd:integer)
Release
  • 2016-05-16(xsd:date)
mat3qty
  • 15(xsd:integer)
mat4qty
  • 15(xsd:integer)
abstract
  • Success in creating the blueprints earns 10,518 base Invention experience, or 52,591 experience at perfect optimization. The Oldak coil requires cannonballs as fuel, consuming one every time it attacks (even if it hits multiple targets), and it has a cannonball capacity of 30. When active, any enemy that is in range will be repeatedly attacked by bolts of lightning, and it can hit up to three enemies at once. It benefits from the same perks as the dwarf multicannon if unlocked, increasing the cannonball limit to 60 or 90 and allowing it to restock automatically if the player is in range. Unlike the dwarf multicannon, the Oldak coil takes up only one space in the player's inventory. Also, it cannot be reclaimed from a non-player character if lost; players must build another one. For example, it will be lost permanently if it decays. However, it can be used indefinitely if you keep picking it up and re-deploying it when you receive the decay warning.
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