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Crimson Skies: High Road to Revenge is a first-party video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox. The game was later made available for download on the Xbox 360 from the Xbox Live Marketplace. The game, like the earlier Crimson Skies for the PC, is an action-oriented arcade flight game. Nonetheless, there are significant differences between the gameplay of High Road to Revenge and that of the original PC title. For example, while the Xbox game has a more open-ended mission structure, it offers less plane customization than the PC game.

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  • Crimson Skies: High Road to Revenge
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  • Crimson Skies: High Road to Revenge is a first-party video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox. The game was later made available for download on the Xbox 360 from the Xbox Live Marketplace. The game, like the earlier Crimson Skies for the PC, is an action-oriented arcade flight game. Nonetheless, there are significant differences between the gameplay of High Road to Revenge and that of the original PC title. For example, while the Xbox game has a more open-ended mission structure, it offers less plane customization than the PC game.
  • Crimson Skies: High Road to Revenge is the 2003 sequel to Crimson Skies released on the Xbox video game console. Originally announced in March 2002 with a fall release date, the release was postponed until October 2003.
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  • Crimson Skies: High Road to Revenge is the 2003 sequel to Crimson Skies released on the Xbox video game console. Originally announced in March 2002 with a fall release date, the release was postponed until October 2003. The player controls the pirate Nathan Zachary through an arcade-style flying game including power-ups and CGI cut scenes. Split-screen, system-link and Xbox Live multiplayer modes allow up to 16 players to dogfight in six game types on five multiplayer maps. Downloadable content was also released (seven new plans, two new planes, two new gametypes and three new maps). At the core of the game is a campaign mode. It also featured destructible environments, including weapons located in hidden areas during the demo phase of the game as well as Catalina, offcoast the French Lousania which features the zep casino, an island which features an Indian Temple and other earlier maps. The game was built using Autodesk Maya.
  • Crimson Skies: High Road to Revenge is a first-party video game developed by FASA Studio (part of Microsoft Game Studios) for the Xbox. The game was later made available for download on the Xbox 360 from the Xbox Live Marketplace. The game, like the earlier Crimson Skies for the PC, is an action-oriented arcade flight game. Nonetheless, there are significant differences between the gameplay of High Road to Revenge and that of the original PC title. For example, while the Xbox game has a more open-ended mission structure, it offers less plane customization than the PC game.
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