About: Accelerate Healing   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Accelerate Healing was a Force power that allowed a Force user to use the Force to accelerate the healing process within their own bodies. They could also use it to increase the effectiveness of healing equipment, such as medpacs.

AttributesValues
rdf:type
rdfs:label
  • Accelerate Healing
  • Accelerate healing
rdfs:comment
  • Accelerate Healing was a Force power that allowed a Force user to use the Force to accelerate the healing process within their own bodies. They could also use it to increase the effectiveness of healing equipment, such as medpacs.
  • A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day.
  • Effect: A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day. * Easy for wounded characters * Moderate for incapacitated characters, * Difficult for mortally wounded characters. The power takes one minute to use.
Era
dcterms:subject
Row 1 info
  • Control
Row 2 info
  • None
Row 1 title
  • Skills
Row 2 title
  • Prerequisites
Row 3 info
  • 2(xsd:integer)
Row 3 title
  • Reference No.
dbkwik:starwars/pr...iPageUsesTemplate
Box Title
  • Accelerate Healing
Name
  • Accelerate Healing
dbkwik:starwarsmus...iPageUsesTemplate
dbkwik:sw1mush/pro...iPageUsesTemplate
Area
  • Control
abstract
  • Accelerate Healing was a Force power that allowed a Force user to use the Force to accelerate the healing process within their own bodies. They could also use it to increase the effectiveness of healing equipment, such as medpacs.
  • A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day.
  • Effect: A Jedi who uses this power successfully may make two natural healing rolls for the current day (12 hours apart) regardless of the severity of the injury. A Jedi gets a +2 modifier to both Strength rolls to heal. Accelerate healing may be used once per day. * Easy for wounded characters * Moderate for incapacitated characters, * Difficult for mortally wounded characters. The power takes one minute to use.
is Row 2 info of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software