These tutorials are based on version 3.4 of Hammer, the last publicly released non-beta version of the program. The version of Hammer supplied in the Half-Life 2 SDK may work with these tutorials, but it has not been tested. The tutorials are all written around creating original Half-Life (Gold Source) maps and not Half-Life 2 maps. It is most likely possible to import Half-Life 2 maps into GoldenEye, but these guides are not geared to it.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
abstract |
|