About: Ground Movement   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ground Movement is the most restrictive of the three modes by which units move in combat. * File:Icon Movement Ground.png Ground Movement * File:Icon Movement Water.png Water Movement * File:Icon Movement Air.png Air Movement Ground Movement takes effect during battles on land. * Units with Water Movement have to adopt Ground Movement whenever they enter battle on land. * Units with Air Movement get to retain it no matter where they fight.

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  • Ground Movement
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  • Ground Movement is the most restrictive of the three modes by which units move in combat. * File:Icon Movement Ground.png Ground Movement * File:Icon Movement Water.png Water Movement * File:Icon Movement Air.png Air Movement Ground Movement takes effect during battles on land. * Units with Water Movement have to adopt Ground Movement whenever they enter battle on land. * Units with Air Movement get to retain it no matter where they fight.
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  • Ground Movement is the most restrictive of the three modes by which units move in combat. * File:Icon Movement Ground.png Ground Movement * File:Icon Movement Water.png Water Movement * File:Icon Movement Air.png Air Movement Ground Movement takes effect during battles on land. Most of the game's units march, ride, or hover at ground level, and are subject to Ground Movement rules by default. They have to overcome less-than-ideal conditions on the world's surface to fulfill their orders. They face correspondingly higher point-costs when entering certain tiles on the battlefield. The other baseline rules are: * Units with Water Movement have to adopt Ground Movement whenever they enter battle on land. * Units with Air Movement get to retain it no matter where they fight. The term "ground movement" applies to land-bound units traveling overland in a general sense. The File:Icon Movement Ground.png graphic is useful for displaying these units' base Movement Allowance. It does not, however, call attention to specific Movement Types that might be active on the unit or stack (Mountaineer, Planar Travel, Path Finding, etc.) in their overland journeys.
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