About: Astral Trapping   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The user can restrain, trap or seal Astral Beings (including astrally projecting being, ghosts, spirits, psychic entities, etc.) into specific place, item or being (possibly allowing their energies to be tapped by others) or prevent them from entering certain areas or possessing beings/items. They can prevent a ghost from manifesting, prevent an astral projector from entering their body, or force ghosts on or off their plane of existence.

AttributesValues
rdf:type
rdfs:label
  • Astral Trapping
rdfs:comment
  • The user can restrain, trap or seal Astral Beings (including astrally projecting being, ghosts, spirits, psychic entities, etc.) into specific place, item or being (possibly allowing their energies to be tapped by others) or prevent them from entering certain areas or possessing beings/items. They can prevent a ghost from manifesting, prevent an astral projector from entering their body, or force ghosts on or off their plane of existence.
  • The main use of this ability is to prevent others from astral projecting, and to prevent the astral form from returning to the body if the projection has already occurred. However, with training, Alice has also learned to use the ability in a similar manner to block phasing and to trap a person mid-phase, and to prevent spirit projection and free spirit from being used to protect against injury. She is currently training herself to force a person into the astral field when he or she cannot access it naturally. In all of these cases, the use would eventually be fatal if not reversed, since the person would be unable to feed or look after himself or herself whilst stuck in the astral plane.
  • Astral Trapping, also called Astral Anchoring or (more colloquially) Intangible Doom is the psychic ability to trap subjects in an astral-projective state. This can be used to keep ghosts from manifesting (so they remain on the astral plane), keep astral-projectors from releasing their astral self, or keep that astral self from re-entering the user’s body. As a matter of fact, one with this ability could even keep the astral self in the host’s body after sustaining normally-fatal injury (even themselves, whether capable of Astral Projection or not), and keep “phasers” (those who can turn intangible) from becoming tangible again.
Basics
  • The ability to trap subjects in a astral-projective/otherwise-intangible state
dcterms:subject
Row 1 info
  • restrain or trap Astral Beings
Row 1 title
  • Power/Ability to:
ability to
  • trap people in the astral plane
Box Title
  • Astral Trapping
Characters
  • Alice Caleb Sanders Anson Cooper
Name
  • Astral Trapping
Caption
  • Trapping a woman trying to astral project
  • John Constantine can send spirits back to their plane.
dbkwik:powerlistin...iPageUsesTemplate
dbkwik:advancing-e...iPageUsesTemplate
dbkwik:chatabouthe...iPageUsesTemplate
Aliases
  • Astral Anchoring, Intangible Doom , Astral Imprisonment
imagewidth
  • 300(xsd:integer)
BGCOLOR
  • #300040
abstract
  • The user can restrain, trap or seal Astral Beings (including astrally projecting being, ghosts, spirits, psychic entities, etc.) into specific place, item or being (possibly allowing their energies to be tapped by others) or prevent them from entering certain areas or possessing beings/items. They can prevent a ghost from manifesting, prevent an astral projector from entering their body, or force ghosts on or off their plane of existence.
  • Astral Trapping, also called Astral Anchoring or (more colloquially) Intangible Doom is the psychic ability to trap subjects in an astral-projective state. This can be used to keep ghosts from manifesting (so they remain on the astral plane), keep astral-projectors from releasing their astral self, or keep that astral self from re-entering the user’s body. As a matter of fact, one with this ability could even keep the astral self in the host’s body after sustaining normally-fatal injury (even themselves, whether capable of Astral Projection or not), and keep “phasers” (those who can turn intangible) from becoming tangible again. * Note: If the ability turns subjects permanently intangible, so they can’t interact with physical reality (and only the user or another with this ability can reverse the condition), it is called Intangible Doom, because if the effect is not reversed in time, it can kill the foe (he cannot touch food or drink to stay alive, and if he tries to turn back tangible, he will suffer biological backlash and turn back intangible).
  • The main use of this ability is to prevent others from astral projecting, and to prevent the astral form from returning to the body if the projection has already occurred. However, with training, Alice has also learned to use the ability in a similar manner to block phasing and to trap a person mid-phase, and to prevent spirit projection and free spirit from being used to protect against injury. She is currently training herself to force a person into the astral field when he or she cannot access it naturally. In all of these cases, the use would eventually be fatal if not reversed, since the person would be unable to feed or look after himself or herself whilst stuck in the astral plane.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software