About: Chris Jones (artist)   Sponge Permalink

An Entity of Type : dbkwik:resource/RqdbH3WV12ooyjpyuINlYw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Chris Jones is a developer who worked at Black Isle Studios on Fallout 2 as Intern Artist. He developed death sequence animations, special effects and sprite animation sequences.

AttributesValues
rdf:type
rdfs:label
  • Chris Jones (artist)
rdfs:comment
  • Chris Jones is a developer who worked at Black Isle Studios on Fallout 2 as Intern Artist. He developed death sequence animations, special effects and sprite animation sequences.
dcterms:subject
foaf:homepage
dbkwik:fallout/pro...iPageUsesTemplate
Games
  • FO2
Role
  • 3(xsd:integer)
  • Senior Environment Artist
  • Senior Software Tester
Type
  • developer
other links
Other Names
  • Christopher G. Jones, Christopher Jones
Company
Homepage
to
  • 1998(xsd:integer)
  • 2000(xsd:integer)
  • 2001(xsd:integer)
  • 2004(xsd:integer)
  • 2007(xsd:integer)
from
  • 1996(xsd:integer)
  • 1998(xsd:integer)
  • 2000(xsd:integer)
  • 2003(xsd:integer)
  • 2007(xsd:integer)
abstract
  • Chris Jones is a developer who worked at Black Isle Studios on Fallout 2 as Intern Artist. He developed death sequence animations, special effects and sprite animation sequences.
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