About: Red Skull Stickman (HG)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Like their melee cousins, these enemies are much stronger versions of an enemy from Castle Gate, namely the Red Skull Stickman (CG). These enemies can deal a large amount of damage with their quad-fire pellet attacks. They can be easily outranged at this point in the game, however, as their range has not improved at all. They can be mildly dangerous in groups, and they can deal a dangerous amount of damage to characters attempting to bait the White Skull Stickmen present as well.

AttributesValues
rdfs:label
  • Red Skull Stickman (HG)
rdfs:comment
  • Like their melee cousins, these enemies are much stronger versions of an enemy from Castle Gate, namely the Red Skull Stickman (CG). These enemies can deal a large amount of damage with their quad-fire pellet attacks. They can be easily outranged at this point in the game, however, as their range has not improved at all. They can be mildly dangerous in groups, and they can deal a dangerous amount of damage to characters attempting to bait the White Skull Stickmen present as well.
Head
  • Skull Skull
Attack
dcterms:subject
Drops
head colour
  • CB0000
Agi
  • 50(xsd:integer)
peak exp
  • 1000(xsd:integer)
body colour
  • 333366(xsd:integer)
peak lvl
  • 90(xsd:integer)
ExpAGI
  • 109(xsd:double)
LV
  • 90(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 3000(xsd:integer)
Range
  • 150(xsd:integer)
Movement
  • walking
Name
  • Red Skull Stickman
N
  • 1(xsd:integer)
Exp
  • 1000(xsd:integer)
Link
  • Red Skull Stickman
at
  • Pellet:10-30 ×4
  • Residue:10-20
Species
  • Stickman Stickman
Icon
  • Red Skull Stickman .png
to
  • 99(xsd:integer)
from
  • 80(xsd:integer)
IMG
  • Red Skull Stickman .png
LP
  • 50000(xsd:integer)
Location
  • Hell Gate
abstract
  • Like their melee cousins, these enemies are much stronger versions of an enemy from Castle Gate, namely the Red Skull Stickman (CG). These enemies can deal a large amount of damage with their quad-fire pellet attacks. They can be easily outranged at this point in the game, however, as their range has not improved at all. They can be mildly dangerous in groups, and they can deal a dangerous amount of damage to characters attempting to bait the White Skull Stickmen present as well.
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