About: Frostkeep   Sponge Permalink

An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Frostkeep is a large coastal town located in the cold lands south of the Frozen Wilderness and north of the Shade Mountains. Built atop of ancient Arithmian ruins, the town was originally a miner settlement; a place for the miners to safely live amongst the hostile beast tribes of goblins, hobgoblins and gnolls. The iron mine just north of the city was closed for many years as it seemed it had run dry of iron and was almost overrun by earth elementals and other creatures living deep under the earth. Previous to the closing of the mine, Frostkeep was the major source of iron ore on the Shores and the town experienced a 'Golden Age' of prosperity. Sometime after the re-capture of Fortress Sarwick from the orcs, the mine was put back into business by Boili Rockmug who discovered new iron vein

AttributesValues
rdf:type
rdfs:label
  • Frostkeep
rdfs:comment
  • Frostkeep is a large coastal town located in the cold lands south of the Frozen Wilderness and north of the Shade Mountains. Built atop of ancient Arithmian ruins, the town was originally a miner settlement; a place for the miners to safely live amongst the hostile beast tribes of goblins, hobgoblins and gnolls. The iron mine just north of the city was closed for many years as it seemed it had run dry of iron and was almost overrun by earth elementals and other creatures living deep under the earth. Previous to the closing of the mine, Frostkeep was the major source of iron ore on the Shores and the town experienced a 'Golden Age' of prosperity. Sometime after the re-capture of Fortress Sarwick from the orcs, the mine was put back into business by Boili Rockmug who discovered new iron vein
Level
  • 1(xsd:integer)
dcterms:subject
Name
  • Frostkeep
Type
  • Town
Caption
  • Frostkeep Barracks
dbkwik:shoresofwin...iPageUsesTemplate
Population
  • Hundreds
Ruler
  • Praetor Carbo Priscus
mapcaption
  • Frostkeep Map
Location
  • Northern Coast
abstract
  • Frostkeep is a large coastal town located in the cold lands south of the Frozen Wilderness and north of the Shade Mountains. Built atop of ancient Arithmian ruins, the town was originally a miner settlement; a place for the miners to safely live amongst the hostile beast tribes of goblins, hobgoblins and gnolls. The iron mine just north of the city was closed for many years as it seemed it had run dry of iron and was almost overrun by earth elementals and other creatures living deep under the earth. Previous to the closing of the mine, Frostkeep was the major source of iron ore on the Shores and the town experienced a 'Golden Age' of prosperity. Sometime after the re-capture of Fortress Sarwick from the orcs, the mine was put back into business by Boili Rockmug who discovered new iron veins in the deep west caverns of the mine. Until recently, the town was ruled by a member of a single aristocratic family, addressed as ‘the Duke’. However, with the recent orc invasion, Duke Deron Marlson was killed and his daughter Lillian is too young to rule. The Marlson family originally came from Tarloc, as Frostkeep at first was a mining colony of Tarloc. Mark Marlson, the Tarloc noble who founded the town, and leader of the mercenaries protecting the territory, declared Frostkeep independent and formed the Frostkeep Guard. Mark Marlson is said to have died on a hunting trip in Shadewood Forest, and is buried in the Marlson Family Crypt. Frostkeep has long been at war with the orcs of the east, and in recent times the town finally fell to an orcish invasion. As Frostkeep was overrun, many nations outside the Shores were called to help the Frostkeep forces reclaim the lost town. The Golden Empire sent an entire fleet to the Shores, though their motive were not to free Frostkeep from the orcs, but rather occupy the town to take control of the iron mine. Thus, Frostkeep is now a province of the Golden Empire, ruled by Praetor Carbo Priscus. Other nations and organizations that aided in the re-capture of Frostkeep includes knights and soldiers from Evesham, the former kingdom of Travin of The Hundred Kingdoms, mercenaries from Erebria and elsewhere, two wizards from Livarthia, healers from Saint Revall's Chapel, Tarloc forces, the Lex Arcanis and the monks of the Order of the Celestial Heart. The Knights of the Shores and the elves of Tal'entylar also aided in the war against the orcs, but not directly in the re-capture of the town.
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