Stability is a public services simulation value in Democracy 3 Africa.
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| - Stability is a public services simulation value in Democracy 3 Africa.
- Stability refers to
- Stability (in lucid dreaming) means to stabilise a dream. Stabilising (can also be spelt stabilizing) a dream means to keep the dream steady; in other words, making the dream vivid and trying not to wake up. Stability is a useful tool for staying in the dream (in most cases, the dreamer wakes up because they are excited because they found out they are dreaming) or making the dream more vivid. To stabilise a dream, you actually have to know how to go about it.
- Stability is a suffix that can appear on Magic and Rare Items. It provides a large increase to Hit Recovery. It doesn't start spawning on items until Item Level 18. This will allow you to recover from being stunned much faster when hit by a Monster. This is especially useful for characters that do a lot of melee fighting or that cannot afford to be stunned for very long. Faster Hit Recovery items can stack.
- Stable theories are a class of theories generalizing strongly minimal theories, uncountably categorical theories, and totally transcendental theories. Stable theories are the primary focus of stability theory.
- A fold is said to be stable when its score will remain the same despite a given manipulation. Thus, a fold is "shake stable" if shaking it results in no change in score. A fold is "wiggle stable" if a Wiggle does not change the score. This terminology can be applied to rebuilds and also to nudges, although it can be hard to talk about nudge stability with precision, since there are a nearly infinite number of different possible nudges, making generalization difficult. Mojo can often be thought of as a relative degree of nudge stability. The black dot is heading into a false minimum.
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abstract
| - Stability is a public services simulation value in Democracy 3 Africa.
- A fold is said to be stable when its score will remain the same despite a given manipulation. Thus, a fold is "shake stable" if shaking it results in no change in score. A fold is "wiggle stable" if a Wiggle does not change the score. This terminology can be applied to rebuilds and also to nudges, although it can be hard to talk about nudge stability with precision, since there are a nearly infinite number of different possible nudges, making generalization difficult. Mojo can often be thought of as a relative degree of nudge stability. File:Proteinfunnel.jpg This photo shows the 'folding funnel' The black dot is heading into a false minimum. From video: Protein Folding 50 Years On -Stony Brook University 2.54m
- Stability refers to
- Stability (in lucid dreaming) means to stabilise a dream. Stabilising (can also be spelt stabilizing) a dream means to keep the dream steady; in other words, making the dream vivid and trying not to wake up. Stability is a useful tool for staying in the dream (in most cases, the dreamer wakes up because they are excited because they found out they are dreaming) or making the dream more vivid. To stabilise a dream, you actually have to know how to go about it.
- Stability is a suffix that can appear on Magic and Rare Items. It provides a large increase to Hit Recovery. It doesn't start spawning on items until Item Level 18. This will allow you to recover from being stunned much faster when hit by a Monster. This is especially useful for characters that do a lot of melee fighting or that cannot afford to be stunned for very long. Faster Hit Recovery items can stack.
- Stable theories are a class of theories generalizing strongly minimal theories, uncountably categorical theories, and totally transcendental theories. Stable theories are the primary focus of stability theory.
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