abstract
| - Below is the full text to prisym.c from the source code of NetHack 1.4f. To link to a particular line, write [[NetHack 1.4f/prisym.c#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code 1. /* SCCS Id: @(#)prisym.c 1.4 87/08/08 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* prisym.c - version 1.0 */ 4. 5. #include 6. #include "hack.h" 7. 8. extern xchar scrlx, scrhx, scrly, scrhy; /* corners from pri.c */ 9. 10. atl(x,y,ch) 11. register x,y; 12. { 13. register struct rm *crm = &levl[x][y]; 14. 15. if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){ 16. impossible("atl(%d,%d,%c)",x,y,ch); 17. return; 18. } 19. if(crm->seen && crm->scrsym == ch) return; 20. crm->scrsym = ch; 21. crm->new = 1; 22. on_scr(x,y); 23. } 24. 25. on_scr(x,y) 26. register x,y; 27. { 28. if(x < scrlx) scrlx = x; 29. if(x > scrhx) scrhx = x; 30. if(y < scrly) scrly = y; 31. if(y > scrhy) scrhy = y; 32. } 33. 34. /* call: (x,y) - display 35. (-1,0) - close (leave last symbol) 36. (-1,-1)- close (undo last symbol) 37. (-1,let)-open: initialize symbol 38. (-2,let)-change let 39. */ 40. 41. tmp_at(x,y) schar x,y; { 42. static schar prevx, prevy; 43. static char let; 44. if((int)x == -2){ /* change let call */ 45. let = y; 46. return; 47. } 48. if((int)x == -1 && (int)y >= 0){ /* open or close call */ 49. let = y; 50. prevx = -1; 51. return; 52. } 53. if(prevx >= 0 && cansee(prevx,prevy)) { 54. delay_output(); 55. prl(prevx, prevy); /* in case there was a monster */ 56. at(prevx, prevy, levl[prevx][prevy].scrsym); 57. } 58. if(x >= 0){ /* normal call */ 59. if(cansee(x,y)) at(x,y,let); 60. prevx = x; 61. prevy = y; 62. } else { /* close call */ 63. let = 0; 64. prevx = -1; 65. } 66. } 67. 68. /* like the previous, but the symbols are first erased on completion */ 69. Tmp_at(x,y) schar x,y; { 70. static char let; 71. static xchar cnt; 72. static coord tc[COLNO]; /* but watch reflecting beams! */ 73. register xx,yy; 74. if((int)x == -1) { 75. if(y > 0) { /* open call */ 76. let = y; 77. cnt = 0; 78. return; 79. } 80. /* close call (do not distinguish y==0 and y==-1) */ 81. while(cnt--) { 82. xx = tc[cnt].x; 83. yy = tc[cnt].y; 84. prl(xx, yy); 85. at(xx, yy, levl[xx][yy].scrsym); 86. } 87. cnt = let = 0; /* superfluous */ 88. return; 89. } 90. if((int)x == -2) { /* change let call */ 91. let = y; 92. return; 93. } 94. /* normal call */ 95. if(cansee(x,y)) { 96. if(cnt) delay_output(); 97. at(x,y,let); 98. tc[cnt].x = x; 99. tc[cnt].y = y; 100. if(++cnt >= COLNO) panic("Tmp_at overflow?"); 101. levl[x][y].new = 0; /* prevent pline-nscr erasing --- */ 102. } 103. } 104. 105. curs_on_u(){ 106. curs(u.ux, u.uy+2); 107. } 108. 109. pru() 110. { 111. if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy)) 112. /* if(! levl[u.udisx][u.udisy].new) */ 113. if(!vism_at(u.udisx, u.udisy)) 114. newsym(u.udisx, u.udisy); 115. if(Invisible) { 116. u.udispl = 0; 117. prl(u.ux,u.uy); 118. } else 119. if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) { 120. atl(u.ux, u.uy, u.usym); 121. u.udispl = 1; 122. u.udisx = u.ux; 123. u.udisy = u.uy; 124. } 125. levl[u.ux][u.uy].seen = 1; 126. } 127. 128. #ifndef NOWORM 129. #include "wseg.h" 130. extern struct wseg *m_atseg; 131. #endif 132. 133. /* print a position that is visible for @ */ 134. prl(x,y) 135. { 136. register struct rm *room; 137. register struct monst *mtmp; 138. register struct obj *otmp; 139. register struct trap *ttmp; 140. 141. if(x == u.ux && y == u.uy && (!Invisible)) { 142. pru(); 143. return; 144. } 145. if(!isok(x,y)) return; 146. room = &levl[x][y]; 147. if((!room->typ) || 148. (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR)) 149. return; 150. if((mtmp = m_at(x,y)) && !mtmp->mhide && 151. (!mtmp->minvis || See_invisible)) { 152. #ifndef NOWORM 153. if(m_atseg) 154. pwseg(m_atseg); 155. else 156. #endif 157. pmon(mtmp); 158. } 159. else if((otmp = o_at(x,y)) && room->typ != POOL) 160. atl(x,y,Hallucination ? rndobjsym() : otmp->olet); 161. #ifdef SPIDERS 162. else if((!mtmp || mtmp->data == PM_SPIDER) && 163. (ttmp = t_at(x,y)) && ttmp->ttyp == WEB) 164. atl(x,y,WEB_SYM); 165. #endif 166. else if(mtmp && (!mtmp->minvis || See_invisible)) { 167. /* must be a hiding monster, but not hiding right now */ 168. /* assume for the moment that long worms do not hide */ 169. pmon(mtmp); 170. } 171. else if(g_at(x,y) && room->typ != POOL) 172. atl(x,y,Hallucination ? rndobjsym() : GOLD_SYM); 173. else if(!room->seen || room->scrsym == STONE_SYM) { 174. room->new = room->seen = 1; 175. newsym(x,y); 176. on_scr(x,y); 177. } 178. room->seen = 1; 179. } 180. 181. char 182. news0(x,y) 183. register xchar x,y; 184. { 185. register struct obj *otmp; 186. register struct trap *ttmp; 187. struct rm *room; 188. register char tmp; 189. 190. room = &levl[x][y]; 191. if(!room->seen) tmp = STONE_SYM; 192. else if(room->typ == POOL) tmp = POOL_SYM; 193. else if(!Blind && (otmp = o_at(x,y))) 194. tmp = Hallucination ? rndobjsym() : otmp->olet; 195. else if(!Blind && g_at(x,y)) 196. tmp = Hallucination ? rndobjsym() : GOLD_SYM; 197. else if(x == xupstair && y == yupstair) tmp = UP_SYM; 198. else if(x == xdnstair && y == ydnstair) tmp = DN_SYM; 199. #ifdef SPIDERS 200. else if((ttmp = t_at(x,y)) && ttmp->ttyp == WEB) tmp = WEB_SYM; 201. else if(ttmp && ttmp->tseen) tmp = TRAP_SYM; 202. #else 203. else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = TRAP_SYM; 204. #endif 205. else switch(room->typ) { 206. case SCORR: 207. case SDOOR: 208. tmp = room->scrsym; /* %% wrong after killing mimic ! */ 209. break; 210. case HWALL: 211. tmp = room->scrsym; /* OK for corners only */ 212. if (!IS_CORNER(tmp)) 213. tmp = HWALL_SYM; 214. break; 215. case VWALL: 216. tmp = VWALL_SYM; 217. break; 218. case LDOOR: 219. case DOOR: 220. tmp = DOOR_SYM; 221. break; 222. case CORR: 223. tmp = CORR_SYM; 224. break; 225. case ROOM: 226. if(room->lit || cansee(x,y) || Blind) tmp = ROOM_SYM; 227. else tmp = STONE_SYM; 228. break; 229. #ifdef FOUNTAINS 230. case FOUNTAIN: 231. tmp = FOUNTAIN_SYM; 232. break; 233. #endif 234. #ifdef NEWCLASS 235. case THRONE: 236. tmp = THRONE_SYM; 237. break; 238. #endif 239. /* 240. case POOL: 241. tmp = POOL_SYM; 242. break; 243. */ 244. default: 245. tmp = ERRCHAR; 246. } 247. return(tmp); 248. } 249. 250. newsym(x,y) 251. register x,y; 252. { 253. atl(x,y,news0(x,y)); 254. } 255. 256. /* used with wand of digging (or pick-axe): fill scrsym and force display */ 257. /* also when a POOL evaporates */ 258. mnewsym(x,y) 259. register x,y; 260. { 261. register struct rm *room; 262. char newscrsym; 263. 264. if(!vism_at(x,y)) { 265. room = &levl[x][y]; 266. newscrsym = news0(x,y); 267. if(room->scrsym != newscrsym) { 268. room->scrsym = newscrsym; 269. room->seen = 0; 270. } 271. } 272. } 273. 274. nosee(x,y) 275. register x,y; 276. { 277. register struct rm *room; 278. 279. if(!isok(x,y)) return; 280. room = &levl[x][y]; 281. #ifdef DGK 282. if(room->scrsym == symbol.room && !room->lit && !Blind) { 283. #else 284. if(room->scrsym == '.' && !room->lit && !Blind) { 285. #endif 286. room->scrsym = ' '; 287. room->new = 1; 288. on_scr(x,y); 289. } 290. } 291. 292. #ifndef QUEST 293. prl1(x,y) 294. register x,y; 295. { 296. if(u.dx) { 297. if(u.dy) { 298. prl(x-(2*u.dx),y); 299. prl(x-u.dx,y); 300. prl(x,y); 301. prl(x,y-u.dy); 302. prl(x,y-(2*u.dy)); 303. } else { 304. prl(x,y-1); 305. prl(x,y); 306. prl(x,y+1); 307. } 308. } else { 309. prl(x-1,y); 310. prl(x,y); 311. prl(x+1,y); 312. } 313. } 314. 315. nose1(x,y) 316. register x,y; 317. { 318. if(u.dx) { 319. if(u.dy) { 320. nosee(x,u.uy); 321. nosee(x,u.uy-u.dy); 322. nosee(x,y); 323. nosee(u.ux-u.dx,y); 324. nosee(u.ux,y); 325. } else { 326. nosee(x,y-1); 327. nosee(x,y); 328. nosee(x,y+1); 329. } 330. } else { 331. nosee(x-1,y); 332. nosee(x,y); 333. nosee(x+1,y); 334. } 335. } 336. #endif /* QUEST /**/ 337. 338. vism_at(x,y) 339. register x,y; 340. { 341. register struct monst *mtmp; 342. 343. if(x == u.ux && y == u.uy && !Invisible) return(1); 344. 345. if(mtmp = m_at(x,y)) return((Blind && Telepat) || canseemon(mtmp)); 346. 347. return(0); 348. } 349. 350. #ifdef NEWSCR 351. pobj(obj) register struct obj *obj; { 352. register int show = (!obj->oinvis || See_invisible) && 353. cansee(obj->ox,obj->oy); 354. if(obj->odispl){ 355. if(obj->odx != obj->ox || obj->ody != obj->oy || !show) 356. if(!vism_at(obj->odx,obj->ody)){ 357. newsym(obj->odx, obj->ody); 358. obj->odispl = 0; 359. } 360. } 361. if(show && !vism_at(obj->ox,obj->oy)){ 362. atl(obj->ox,obj->oy,obj->olet); 363. obj->odispl = 1; 364. obj->odx = obj->ox; 365. obj->ody = obj->oy; 366. } 367. } 368. #endif /* NEWSCR /**/ 369. 370. unpobj(obj) register struct obj *obj; { 371. /* if(obj->odispl){ 372. if(!vism_at(obj->odx, obj->ody)) 373. newsym(obj->odx, obj->ody); 374. obj->odispl = 0; 375. } 376. */ 377. if(!vism_at(obj->ox,obj->oy)) 378. newsym(obj->ox,obj->oy); 379. }
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