>> Publish 0 * The Xp problem gating doctors and combat medics from advancing has been resolved. * Merchants should now accrue XP faster. * You should now be able to stand up when in the water * The range for /corpse has been increased. * Lots of fixes for the Imperial theme park. * Improved AI in dungeons. * Faction pets will now destroy themselves (and the pet control device) when they die * Faction pets now take 60 seconds to store * Faction pets can no longer be stored if they are in combat or if their master is in combat * We have made some fixes that should help the "disappearing house" problem. Archived from http://starwarsgalaxies.station.sony.com/recent_updates_archive.jsp Official SWG Update Archive
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