Nevergrim is the tenth level in Dungeon Keeper. Nevergrim is a memorable piece of underworld topography. Open lava and spacious, snowy landmasses dominate the region, and the only solid walls in the entire level are those surrounding the two Dungeon Hearts. The openness seems to clarify matters for the usually-benighted Blue Keeper, for this opponent is likely to connect to your territory and launch an invasion as soon as he can.
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rdfs:label
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rdfs:comment
| - Nevergrim is the tenth level in Dungeon Keeper. Nevergrim is a memorable piece of underworld topography. Open lava and spacious, snowy landmasses dominate the region, and the only solid walls in the entire level are those surrounding the two Dungeon Hearts. The openness seems to clarify matters for the usually-benighted Blue Keeper, for this opponent is likely to connect to your territory and launch an invasion as soon as he can.
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mistress
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Workshop
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Heal
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levelnumber
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protect
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Library
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authorplaceetc
| - The Mentor, Intro
- Canon Outro
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woodendoor
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magicdoor
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braceddoor
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lightningtrap
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gastrap
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lavatrap
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dbkwik:dungeonkeep...iPageUsesTemplate
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Speed
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Name
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dbkwik:dungeon-kee...iPageUsesTemplate
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Human
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Bridge
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Disease
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Dragon
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prison
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appears
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Temple
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Quote
| - Nevergrim. Unable to see the bad side of anyone, these folk could benefit from a swinging sword to the back of the neck, or possibly a Lightning spell in the throat. Such possibilities never cross their happy minds.
- Rivalmark. A kingdom fit for a Dungeon Keeper of your standards, Sire. The blackened hulks of the houses welcome you, and the overgrounders prostrate themselves... mainly because we've killed them.
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Warlock
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nextlevel
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conceal
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lair
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Possession
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creaturelimit
| - 20(xsd:integer)
- 25(xsd:integer)
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irondoor
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treasureroom
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startinggold
| - 6000(xsd:integer)
- 16000(xsd:integer)
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previouslevel
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torturechamber
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scavengerroom
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summon imp
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guardpost
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hound
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calltoarms
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cavein
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biledemon
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graveyard
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startingforces
| - 4(xsd:integer)
- 5(xsd:integer)
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summon ghost
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summon vampire
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lightningspell
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createimp
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orc
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summon skeleton
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barracks
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numotherkeepers
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sightofevil
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bouldertrap
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hatchery
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chicken
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alarmtrap
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trainingroom
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abstract
| - Nevergrim is the tenth level in Dungeon Keeper. Nevergrim is a memorable piece of underworld topography. Open lava and spacious, snowy landmasses dominate the region, and the only solid walls in the entire level are those surrounding the two Dungeon Hearts. The openness seems to clarify matters for the usually-benighted Blue Keeper, for this opponent is likely to connect to your territory and launch an invasion as soon as he can. A number of formal introductions are made here: the Scavenger Room, the Keeper Spells Cave-In and Chicken, the Dragon (though in the previous mission Dragons could be obtained via training Demon Spawn past level 10) and Hellhound (who actually first appeared as a neutral in Tickle), and (rather unnecessarily) the Lava Trap, Boulder, and Magic Door. __TOC__
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is nextlevel
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is previouslevel
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