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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The regeneration script by ROBLOX is as follows: model = game.Workspace.MyModelName messageText = "Regenerating MyModelName..." message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do wait(300) message.Parent = game.Workspace model:remove() wait(4) model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end The script above tells the computer to find the model "MyModelName" and regenerate it every 300 seconds, while printing a message on the screen saying "Regenerating MyModelName" for 4 seconds.

AttributesValues
rdfs:label
  • Regens
rdfs:comment
  • The regeneration script by ROBLOX is as follows: model = game.Workspace.MyModelName messageText = "Regenerating MyModelName..." message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do wait(300) message.Parent = game.Workspace model:remove() wait(4) model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end The script above tells the computer to find the model "MyModelName" and regenerate it every 300 seconds, while printing a message on the screen saying "Regenerating MyModelName" for 4 seconds.
dcterms:subject
abstract
  • The regeneration script by ROBLOX is as follows: model = game.Workspace.MyModelName messageText = "Regenerating MyModelName..." message = Instance.new("Message") message.Text = messageText backup = model:clone() while true do wait(300) message.Parent = game.Workspace model:remove() wait(4) model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil end The script above tells the computer to find the model "MyModelName" and regenerate it every 300 seconds, while printing a message on the screen saying "Regenerating MyModelName" for 4 seconds. model = game.Workspace.MyModelName messageText = "Regenerating MyModelName..." while true do wait(300) message.Parent = game.Workspace model:remove() This part tells the computer that every 300 seconds, if true, to remove the selected model. model = backup:clone() model.Parent = game.Workspace model:makeJoints() message.Parent = nil This part tells the computer to replace the recently removed model.
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