About: Chun-Li/Pop Culture   Sponge Permalink

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Chun-Li is the first playable female fighter in a one-on-one fighting game and one of the earliest female video game protagonists to achieve widespread popularity. Prior to Street Fighter II being released in 1991, most female characters in games was casted in non-playable minor roles, such as objectives to be rescued, townspeople, girlfriends, the occasional opponent, or simply background decoration; as such, there were very few heroines in action-based video games. After the success of Street Fighter II and the rise of Chun-Li's popularity, female protagonists became increasingly common. Since then, in games with selectable characters, at least one of them will almost always be female; and a number of games released since then have placed a female character in the lead role.

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  • Chun-Li/Pop Culture
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  • Chun-Li is the first playable female fighter in a one-on-one fighting game and one of the earliest female video game protagonists to achieve widespread popularity. Prior to Street Fighter II being released in 1991, most female characters in games was casted in non-playable minor roles, such as objectives to be rescued, townspeople, girlfriends, the occasional opponent, or simply background decoration; as such, there were very few heroines in action-based video games. After the success of Street Fighter II and the rise of Chun-Li's popularity, female protagonists became increasingly common. Since then, in games with selectable characters, at least one of them will almost always be female; and a number of games released since then have placed a female character in the lead role.
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abstract
  • Chun-Li is the first playable female fighter in a one-on-one fighting game and one of the earliest female video game protagonists to achieve widespread popularity. Prior to Street Fighter II being released in 1991, most female characters in games was casted in non-playable minor roles, such as objectives to be rescued, townspeople, girlfriends, the occasional opponent, or simply background decoration; as such, there were very few heroines in action-based video games. After the success of Street Fighter II and the rise of Chun-Li's popularity, female protagonists became increasingly common. Since then, in games with selectable characters, at least one of them will almost always be female; and a number of games released since then have placed a female character in the lead role. Like Ryu, Chun-Li has been referenced countless times in pop culture ever since her introduction in Street Fighter II. This is a page listing her references in general pop culture.
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