About: Marshman   Sponge Permalink

An Entity of Type : dbkwik:resource/9cXEaOZ9zvbiXQBJdgjbmg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Marshmen usually dwell in the swamps, only rising to the higher lands during Mistfall, which happens every fifty years or so. They are upright bipeds with light-brown leathery skin, five-fingered hands and fish-like facial features. Although possibly not fully sapient, these creatures are intelligent and extremely fast learners. Their bodies also have the ability (shared by other Alzarian species) to undergo rapid mutation in order to adapt to new environmental circumstances, such as developing the ability to breathe the poisonous gases released during Mistfall. Pure and concentrated oxygen, however, seems to be highly unpleasant for the Marshmen and hampers their adaptive abilities. It is thus a very efficient way to draw them out.

AttributesValues
rdf:type
rdfs:label
  • Marshman
rdfs:comment
  • The Marshmen usually dwell in the swamps, only rising to the higher lands during Mistfall, which happens every fifty years or so. They are upright bipeds with light-brown leathery skin, five-fingered hands and fish-like facial features. Although possibly not fully sapient, these creatures are intelligent and extremely fast learners. Their bodies also have the ability (shared by other Alzarian species) to undergo rapid mutation in order to adapt to new environmental circumstances, such as developing the ability to breathe the poisonous gases released during Mistfall. Pure and concentrated oxygen, however, seems to be highly unpleasant for the Marshmen and hampers their adaptive abilities. It is thus a very efficient way to draw them out.
  • The Marshmen had the ability to adapt quickly to environmental changes and new challenges. These changes could be from a mental point of view or a biological point of view. They could develop new plans and learn quickly, usually by copying other people.
dcterms:subject
dbkwik:aliens/prop...iPageUsesTemplate
dbkwik:tardis/prop...iPageUsesTemplate
Appearances
Origin
Name
  • Marshman
Type
  • Amphibious humanoids
First
  • Full Circle
abstract
  • The Marshmen had the ability to adapt quickly to environmental changes and new challenges. These changes could be from a mental point of view or a biological point of view. They could develop new plans and learn quickly, usually by copying other people. The biological changes were much slower, which meant they could become a new species in thousands of years. Because of those quick changes, they were closely related to the Alzarian spider (their ancestors) and the Alzarians (their descendants). Despite how close they were genetically, the Marshmen still feared the Alzarian spider and hated the Alzarians until they finally made peace with them many years later. (TV: Full Circle, AUDIO: Mistfall)
  • The Marshmen usually dwell in the swamps, only rising to the higher lands during Mistfall, which happens every fifty years or so. They are upright bipeds with light-brown leathery skin, five-fingered hands and fish-like facial features. Although possibly not fully sapient, these creatures are intelligent and extremely fast learners. Their bodies also have the ability (shared by other Alzarian species) to undergo rapid mutation in order to adapt to new environmental circumstances, such as developing the ability to breathe the poisonous gases released during Mistfall. Pure and concentrated oxygen, however, seems to be highly unpleasant for the Marshmen and hampers their adaptive abilities. It is thus a very efficient way to draw them out. The local Alzarians greatly fear the Marshmen, unaware that they are their ancestors. Intriguingly, the Marshmen themselves appear to be as frightened by their own ancestors; the Alzarian Spiders; as the Alzarians are by them.
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