Casting Time: 1 action Range: 30 feet Components: V, S Duration: Instantaneous You sacrifice some of your health to mend another creature's injuries. You take 4d8 necrotic damage, and one creature of your choice you can see within range regains a number of hit points equal to twice the necrotic damage you take. At higher levels: When you cast this spell using a slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
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