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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Founded Defunct Headquarters Country Owner Key people Number of employees Products Market Website Twitter Grasshopper Manufacture, Inc. is a video game developer known for such hits as Killer7 and Contact and No More Heroes for Wii. They were bought by GungHo Online Entertainment on January 30, 2013.

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  • Grasshopper Manufacture
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  • Founded Defunct Headquarters Country Owner Key people Number of employees Products Market Website Twitter Grasshopper Manufacture, Inc. is a video game developer known for such hits as Killer7 and Contact and No More Heroes for Wii. They were bought by GungHo Online Entertainment on January 30, 2013.
  • Grasshopper Manufacture, Inc. is a Japanese video game development house founded on March 30, 1998 in Suginami, Japan. Grasshopper gained mainstream notoriety in 2005 for the Nintendo GameCube and PlayStation 2 game killer7. In addition to killer7, they have developed Michigan (released in Japan and Europe) and a number of Japan-only titles. Grasshopper Manufacture was also recently responsible for the Nintendo DS game Contact and the Wii game No More Heroes. The company is headed by Goichi Suda, also known as Suda51, and is noted for its original and imaginative titles - ones that are also fraught with financial risk. Potential losses are often made up by the development of games based on popular anime franchises, such as Samurai Champloo: Sidetracked and Blood+: One Night Kiss.
  • Grasshopper Manufacture Inc. (株式会社グラスホッパー・マニファクチュア) is a video game development company based in Suginami, Japan. It is a wholly-owned subsidiary of GungHo Online Entertainment. It was established on March 30, 1998 by former Human Entertainment scenario writer Goichi Suda, and began development on its first video game, The Silver with a total staff of three. By the first quarter of 2006 Grasshopper employed a staff of around 30, and today the developer is comprised of roughly 74 employees. Grasshopper was founded with the slogan "Salon Analog Organization," although the team's only projects to sport this were The Silver and Flower, Sun, and Rain. As the company grew in notoriety, its slogan was changed to "Video Game Band," reflecting how Suda felt Grasshopper's approach to video gaming wa
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Products
  • Contact, Killer7, No More Heroes
Employees
  • 48(xsd:integer)
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Type
  • Company
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Headquarters
  • Tokyo, Japan
Class
  • C
Website
Owner
People
Founded
  • 1998-03-30(xsd:date)
abstract
  • Grasshopper Manufacture, Inc. is a Japanese video game development house founded on March 30, 1998 in Suginami, Japan. Grasshopper gained mainstream notoriety in 2005 for the Nintendo GameCube and PlayStation 2 game killer7. In addition to killer7, they have developed Michigan (released in Japan and Europe) and a number of Japan-only titles. Grasshopper Manufacture was also recently responsible for the Nintendo DS game Contact and the Wii game No More Heroes. The company is headed by Goichi Suda, also known as Suda51, and is noted for its original and imaginative titles - ones that are also fraught with financial risk. Potential losses are often made up by the development of games based on popular anime franchises, such as Samurai Champloo: Sidetracked and Blood+: One Night Kiss. Grasshopper is now working on another Wii title, Fatal Frame IV, to be published by Tecmo. On top of this, Grasshopper is also said to be working on an Xbox 360 title, and have presented a concept for a PlayStation 3 game called Kurayami, an non-linear action adventure is inspired by the worrying and confused universe of the Czech writer Franz Kafka, whom Goichi Suda admires. In May 2007, Suda announced during a speech at the 2007 Game Developers Conference that Grasshopper was at the time working on three titles for the Wii, which have since been revealed as No More Heroes and Fatal Frame IV; there is no information on the status of the third Wii game in development then. On October 9, 2008, Grasshopper announced their development of No More Heroes: Desperate Struggle. This is the first sequel to a Grasshopper-developed game the team has worked on (the first official sequel game they developed was Shining Soul II, however Grasshopper was not involved with the making of its predecessor).
  • Grasshopper Manufacture Inc. (株式会社グラスホッパー・マニファクチュア) is a video game development company based in Suginami, Japan. It is a wholly-owned subsidiary of GungHo Online Entertainment. It was established on March 30, 1998 by former Human Entertainment scenario writer Goichi Suda, and began development on its first video game, The Silver with a total staff of three. By the first quarter of 2006 Grasshopper employed a staff of around 30, and today the developer is comprised of roughly 74 employees. Grasshopper was founded with the slogan "Salon Analog Organization," although the team's only projects to sport this were The Silver and Flower, Sun, and Rain. As the company grew in notoriety, its slogan was changed to "Video Game Band," reflecting how Suda felt Grasshopper's approach to video gaming was similar to that of a music group. Grasshopper gained mainstream notoriety in 2005 for the cross-platform title killer7, and again in late 2007 with the release of No More Heroes. The company is noted for its unique efforts that are sometimes developed even in the face of a financial risk. For years Suda helmed a number of original titles, valuing the importance of unique material over sequelization, however in 2008 the director announced Grasshopper's first proper sequel, No More Heroes 2: Desperate Struggle. Suda later spoke with Nintendo Power, expressing that he had enough ideas percolating to write up to three more No More Heroes sequels. In addition to Grasshopper's original work, the company frequently works on video game adaptations of preexisting series. These titles are Shining Soul, Shining Soul II, Samurai Champloo: Sidetracked, Blood+: One Night Kiss, Zero: Tsukihami no Kamen and Evangelion Shin Gekijōban -Saundo Inpakuto-. Grasshopper has also developed long-standing partnerships with a number of parties. Since 2003, the company has developed most of their original work on Nintendo consoles (the team was only partially involved in porting the cross-platform killer7 to the PlayStation 2), and in terms of publishers, Grasshopper has worked with Spike, Ubisoft and Namco Bandai twice each, Atlus three times, and both Marvelous Entertainment and Rising Star Games a total of four times. In January 2013, Grasshopper announced its acquisition by Japanese games publisher GungHo Online Entertainment. GungHo currently owns several studios, including Ragnarok Online developer GRAVITY, Grandia creator Game Arts and Tenchu developer Acquire. Terms of the deal have not been disclosed, but, similarly to GOE's other studios, Grasshopper will continue to operate under its own brand. Games in development prior to the sale (including Killer Is Dead) will not be affected in any way. Goichi Suda stated in an official press release that the merger "will support our vision to further create inspired new games that appeal players across the world", while GungHo CEO Kazuki Morishita said he was pleased to welcome "some of the most innovative talent in today’s gaming world" to the GOE group.
  • Founded Defunct Headquarters Country Owner Key people Number of employees Products Market Website Twitter Grasshopper Manufacture, Inc. is a video game developer known for such hits as Killer7 and Contact and No More Heroes for Wii. They were bought by GungHo Online Entertainment on January 30, 2013.
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