About: Qwark vid-comic   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The comics were 2D side scrolling adventures where the player controlled Qwark himself in 5 different worlds (rendered in 3D), defeating enemies with his fists or weapons while trying to reach the end of the stage. In each comic he began with nothing, but found a weapon along the way, such as the flamethrower or rocket launcher. Each comic also included a heavy emphasis on platforming, and contained one or two types of enemies throughout, with Vid-Comics one and four concluding with a boss battle.

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rdfs:label
  • Qwark vid-comic
rdfs:comment
  • The comics were 2D side scrolling adventures where the player controlled Qwark himself in 5 different worlds (rendered in 3D), defeating enemies with his fists or weapons while trying to reach the end of the stage. In each comic he began with nothing, but found a weapon along the way, such as the flamethrower or rocket launcher. Each comic also included a heavy emphasis on platforming, and contained one or two types of enemies throughout, with Vid-Comics one and four concluding with a boss battle.
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dbkwik:ratchetandc...iPageUsesTemplate
abstract
  • The comics were 2D side scrolling adventures where the player controlled Qwark himself in 5 different worlds (rendered in 3D), defeating enemies with his fists or weapons while trying to reach the end of the stage. In each comic he began with nothing, but found a weapon along the way, such as the flamethrower or rocket launcher. Each comic also included a heavy emphasis on platforming, and contained one or two types of enemies throughout, with Vid-Comics one and four concluding with a boss battle. Each comic had an introductory and ending cutscene establishing the plot within the interactive portions of the comics; the ending of one comic led into the introduction of the next. Additional plot development was embedded in voiceovers by the characters at certain stages in the game.
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