Victims of this spell are magically persuaded to ally with the caster. For the duration of the spell, all charmed creatures will be friendly towards the caster (and the caster's allies) and hostile towards all of the caster's enemies. You can charm up to twice your hit dice in creatures.
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save type |
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level innate |
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persist |
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quicken |
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maximize |
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level sorwiz |
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still |
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hostile |
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silent |
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spell resistance |
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empower |
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dbkwik:nwn2/proper...iPageUsesTemplate | |
dbkwik:freed20/pro...iPageUsesTemplate | |
Range |
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save |
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Components |
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Duration |
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Icon |
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Area |
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extend |
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School |
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Descriptor | |
level additional |
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level bard |
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abstract |
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