*Ability to use Fragmentation Shot
*Ability to wield Willow shortbow
*Ability to wield Willow shieldbow
*Ability to wield Willow composite bow
*Ability to throw Steel javelins
*Ability to throw Steel throwing knifes
*Ability to equip Studded leather armour
*Ability to wield Blood spindle shortbow while Dungeoneering
*Ability to wield Blood spindle longbow while Dungeoneering
*Ability to use Marmaros arrows while Dungeoneering
*Ability to equip Paraleather armour while Dungeoneering
*One of the requirements for the Lumbridge and Draynor introductory tasks
*Ability to throw Black throwing knives
*Ability to use Binding Shot
*Ability to use Dazing Shot
*Ability to use Deadshot
*Ability to use Snap-Shot
*Ability to wield Magic shieldbow (sighted)
*Skill mastery
*Ability to wield Magic shortbow
*Ability to wield Magic shieldbow
*Ability to throw Rune javelins
*Ability to throw Rune throwing knifes
*Ability to equip Blue dragonhide armour
*Ability to wield Bovistrangler shortbow while Dungeoneering
*Ability to wield Bovistrangler longbow while Dungeoneering
*Ability to use Zephyrium arrows while Dungeoneering
*Ability to equip Spinoleather armour while Dungeoneering
*Ability to wield Zephyrium knives in Daemonheim
*Ability to wield Shortbow
*Ability to wield Shieldbow
*Ability to wield Boogie bow
*Ability to wield Crossbow
*Ability to wield Phoenix crossbow
*Ability to wield Chargebow
*Ability to wield Kayle's chargebow after completing The Blood Pact
*Ability to throw Bronze javelins
*Ability to throw Bronze throwing knives
*Ability to wield Tangle gum shortbow while Dungeoneering
*Ability to wield Tangle gum longbow while Dungeoneering
*Ability to use Novite arrows while Dungeoneering
*Ability to equip Protoleather armour while Dungeoneering
*Ability to use Piercing Shot
*Ability to wield Maple shortbow
*Ability to wield Maple shieldbow
*Ability to wield Utuku shortbow while Dungeoneering
*Ability to wield Utuku longbow while Dungeoneering
*Ability to use Kratonite arrows while Dungeoneering
*Ability to equip Archleather armour while Dungeoneering
*Ability to wield Carapace armour
*Ability to throw Mithril javelins
*Ability to throw Mithril throwing knives
*Ability to wield Seeping elm shortbow while Dungeoneering
*Ability to wield Seeping elm longbow while Dungeoneering
*Ability to use Bathus arrows while Dungeoneering
*Ability to equip Subleather armour while Dungeoneering
*Ability to throw Iron javelins
*Ability to throw Iron throwing knives
*Ability to wield Maple longbow (sighted)
*Ability to wield Gravite shortbow
*Ability to use Ricochet
*Ability to wield Oak shortbow
*Ability to wield Oak shieldbow
*Required to complete the Lumbridge and Draynor Introductory Tasks
*Ability to equip Green dragonhide armour
*Ability to equip Green dragonhide body
*Ability to wield Yew shortbow
*Ability to wield Yew shieldbow
*Ability to throw Adamant javelins
*Ability to throw Adamant throwing knives
*Required to start Do No Evil
*Ability to wield Magic composite bow
*Ability to wield Seercull
*Ability to wield Rune crossbow
*Ability to throw Rune darts
*Ability to throw Rune throwing axes
*Ability to wield Hunters' crossbow
*Ability to wield Orange salamander
*Ability to equip Ava's accumulator after completing Animal Magnetism
*Ability to equip Ava's alerter after completing Do No Evil
*Ability to wield Zephyrium knives in Daemonheim
*Optional requirement in the Fremennik Province medium tasks
*Ability to wield Chaotic crossbow
*Ability to wield Bow (class 5) in Stealing Creation
*Ability to equip Coif (class 5) in Stealing Creation
*Ability to equip Leather body (class 5) in Stealing Creation
*Ability to equip Chaps (class 5) in Stealing Creation
*Ability to wield Zaryte bow
*Ability to wield Royal crossbow
*Ability to wield Ancient repriser
*Ability to wield Entgallow shortbow while Dungeoneering
*Ability to wield Entgallow longbow while Dungeoneering
*Ability to use Gorgonite arrows while Dungeoneering
*Ability to equip Megaleather armour while Dungeoneering
*Ability to wear Swift gloves
*Ability to equip Pernix armour
*Ability to use Scrimshaw of Cruelty
*Ability to wield Gorgonite knives in Daemonheim
*Ability to throw Steel darts
*Ability to throw Steel throwing axes
*Ability to throw Corrupt Morrigan's javelins
*Ability to throw Corrupt Morrigan's throwing axes
*Ability to equip Corrupt Morrigan's Equipment
*Ability to equip Focus sight
*Ability to equip Full Slayer helmet after completing Smoking Kills
*Ability to wield Bow (Class 2) in Stealing Creation
*Ability to equip Coif (Class 2) in Stealing Creation
*Ability to equip Leather body (Class 2) in Stealing Creation
*Ability to equip Chaps (Class 2) in Stealing Creation
*Ability to wield Marmaros knives in Daemonheim
*Ability to equip Third-age armour
*Ability to equip royal dragonhide armour
*Ability to wield Dark bow
*Ability to wield Crystal bow after completing Roving Elves
*Ability to equip Karil's equipment
*Ability to equip Armadyl armour
*Ability to wield Karil's crossbow and Karil's pistol crossbow (and its' off-hand variant)*Ability to wield Black salamander
*Ability to wield Tainted repriser
*Ability to access Armadyl's Eyrie in the God Wars Dungeon
*Ability to wield Corpsethorn shortbow while Dungeoneering
*Ability to wield Corpsethorn longbow while Dungeoneering
*Ability to use Katagon arrows while Dungeoneering
*Ability to equip Stegoleather armour while Dungeoneering
*Ability to wield Katagon knives in Daemonheim
*One of the requirements for the Tirannwn hard tasks
* Ability to equip Grounding boots
*Ability to equip Mercenary's gloves
*Ability to throw Chinchompas
*Ability to use Escape
*Ability to use Incendiary Shot
*Ability to use Needle Strike
*Ability to use Snipe
*Ability to use Unload
*Ability to use bolas
*Ability to wield Adamant crossbow
*Ability to wield Black crossbow
*Ability to wield Blurite crossbow
*Ability to wield Dorgeshuun crossbow
*Ability to wield Iron crossbow
*Ability to wield Mithril crossbow
*Ability to wield Sagaie
*Ability to wield Steel crossbow
*Ability to wield the Seren godbow
*Required to complete the Ardougne Medium Tasks
*Required to complete the Falador Medium Tasks
*Required to start The Curse of Arrav
*Required to start The Path of Glouphrie
*Ability to wield Zanik's crossbow after completing The Chosen Commander
* Ability to wield Hexhunter bow while Dungeoneering
*Required to complete the Seers' Village Hard Tasks
*Required to start Spirits of the Elid
*Ability to use Rapid Fire
*One of the requirements for the Desert medium tasks
*Ability to wield Saradomin bow
*Ability to wield Guthix bow
*Ability to wield Zamorak bow
*Ability to throw Red chinchompas
*Ability to use Broad arrows
*Ability to use Broad-tipped bolts
*Ability to use Bombardment
*Ability to wear Red dragonhide armour
*Ability to wield Sagittarian shortbow while Dungeoneering
*Ability to wield Sagittarian longbow while Dungeoneering
*Ability to use Sagittarian arrows while Dungeoneering
*Ability to equip Sagittarian equipment while Dungeoneering
*Ability to purchase Ranged cape
*Ability to wield Primal knives in Daemonheim
*Ability to throw Iron darts
*Ability to throw Iron throwing axes
*Ability to wield Bathus knives in Daemonheim
*Ability to throw Adamant darts
*Ability to throw Adamant throwing axes
*Ability to wield Sacred clay bow
*Ability to equip Ranger boots
*Ability to equip Robin Hood hat
*Ability to equip Spined armour after completing The Fremennik Trials
*Ability to wield Bow (Class 3) in Stealing Creation
*Ability to equip Coif (Class 3) in Stealing Creation
*Ability to equip Leather body (Class 3) in Stealing Creation
*Ability to equip Chaps (Class 3) in Stealing Creation
*Ability to wield Spinebeam shortbow while Dungeoneering
*Ability to wield Spinebeam longbow while Dungeoneering
*Ability to use Fractite arrows while Dungeoneering
*Ability to equip Dromoleather armour while Dungeoneering
*Required to start Cabin Fever
*Required to start Temple of Ikov
*Required to complete three of thethe Seers' Village Medium Tasks and one of the the Seers' Village Elite Tasks
*Ability to wield Fractite knives in Daemonheim
*Ability to throw Bronze darts
*Ability to throw Bronze throwing axes
*Ability to equip Archer helm after completing Fremennik Trials
*Ability to wield Bronze crossbow
*Ability to wield Bow (Class 1) in Stealing Creation
*Ability to equip Coif (Class 1) in Stealing Creation
*Ability to equip Leather body (Class 1) in Stealing Creation
*Ability to equip Chaps (Class 1) in Stealing Creation
*Ability to wield Novite knives in Daemonheim
*Ability to wield Ogre bow after completing Big Chompy Bird Hunting
*Ability to wield Ogre composite bow after completing Zogre Flesh Eaters
*Ability to throw Mithril darts
*Ability to throw Mithril throwing axes
*Ability to equip Snakeskin armour
*Ability to wield Swamp lizard
*Ability to equip Ava's Attractor after completing Animal Magnetism
*Required to start Animal Magnetism
*Required to start Big Chompy Bird Hunting
*Required to start Zogre Flesh Eaters
*Ability to wield Kratonite knives in Daemonheim
*Required to complete the Daemonheim Easy Tasks, the Daemonheim Medium Tasks and the Daemonheim Hard Tasks
*Ability to equip Ava's attractor after completing Animal Magnetism
*Ability to equip Trickster armour
*Ability to equip Vanguard armour
*Ability to wield Death Lotus darts and its off-hand equivalent
*Ability to use Scrimshaw of Ranging
*Ability to use Death's Swiftness after completing The World Wakes
*Ability to throw Morrigan's javelins
*Ability to throw Morrigan's throwing axes
*Ability to equip Morrigan's equipment
*Ability to wield Hand cannons after completing Forgiveness of a Chaos Dwarf
*Ability to wield Armadyl crossbow and Off-hand_Armadyl_crossbow
*Required to start Within the Light
*One of the requirements for the New Varrock elite tasks
*Ability to equip Void Knight equipment
*Required to complete the Karamja Hard Tasks
*Ability to throw Black darts
*Required to start Underground Pass
*Ability to wield Dragon crossbow
*Ability to throw Dragon darts
*Ability to throw Toktz-Xil-Ul
*Ability to equip Penance skirt
*Ability to wield Red salamander
*Ability to wield Bow (Class 4) in Stealing Creation
*Ability to equip Coif (Class 4) in Stealing Creation
*Ability to equip Leather body (Class 4) in Stealing Creation
*Ability to equip Chaps (Class 4) in Stealing Creation
*Ability to wield Thigat shortbow while Dungeoneering
*Ability to wield Thigat longbow while Dungeoneering
*Ability to use Argonite arrows while Dungeoneering
*Ability to equip Gallileather armour while Dungeoneering
*Required to start Mourning's End Part I
*Ability to wield Argonite knives in Daemonheim
*Ability to wear black dragonhide armour and blessed dragonhide armour
*Ability to wield Grave creeper shortbow while Dungeoneering
*Ability to wield Grave creeper longbow while Dungeoneering
*Ability to use Promethium arrows while Dungeoneering
*Ability to equip Tyrannoleather armour while Dungeoneering
*Ability to equip Dominion crossbows in the Dominion Tower
*Ability to wield Promethium knives in Daemonheim
*Ability to wield noxious longbow
*Ability to wield Ascension crossbow and Off-hand Ascension crossbow
*Ability to wield Kalphite repriser
*Ability to wield the Hellfire bow