About: Cold One   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Cold One is an enigmatic ruler from a parellel Spherus Magna known as the White Kingdom. He has recently crossed over into the Dark Empire Universe to conquer it and add it to his Empire.

AttributesValues
rdfs:label
  • Cold One
  • Cold One
rdfs:comment
  • The Cold One is an enigmatic ruler from a parellel Spherus Magna known as the White Kingdom. He has recently crossed over into the Dark Empire Universe to conquer it and add it to his Empire.
  • Broadcast message Cold One lunges with his spear as its serpent head appears to bite at the air.
  • You will receive the quest item "Warm One" from Krak. Follow the quest marker. You will meet several Frost Golems, which will follow you. Lead them to the crushers marked on the map. There will be several hostile Dredge around, make sure they don't kill too many of your golems, you will need at least five! Once the fight is over lead the golems under a crusher, but be careful not to stand under it yourself, you will be killed in one blow (though you can be resurrected with no death penalty). The crusher will crush the golems into ice pieces, that can be picked up (they do not stack) and combined by double clicking on them then on the "warm one". Five pieces of ice will turn it into the desired "cold one". Bring it back to Krak to finish the quest.
  • Deep in the subterranean caverns beneath the mountains of the world live the remnants of a mighty reptilian dynasty. At the dawn of time, their animal forebearers ruled the planet and from them evolved the reptilian races of Lizardmen and Troglodytes. With the arrival of the Slann, the climate became warmer and the sunlight stronger, conditions which drove the reptilian races into the deepest caverns below ground. As well as the semi-intelligent races or reptiles, numerous primitive reptilian creatures sought refuge below ground. Collectively, these creatures are known as Cold Ones.
sameAs
Level
  • 100(xsd:integer)
Strength
  • 265(xsd:integer)
dcterms:subject
Loot Tier
  • 5(xsd:integer)
Mana
  • 380(xsd:integer)
Boss
  • True
DEX
  • -
Self
  • 230(xsd:integer)
Luminance
  • 0(xsd:integer)
Related Quests
Stamina
  • 510(xsd:integer)
Quickness
  • 330(xsd:integer)
Patch Introduced
dbkwik:asheron/pro...iPageUsesTemplate
dbkwik:custom-bion...iPageUsesTemplate
dbkwik:custombioni...iPageUsesTemplate
T
  • 4(xsd:integer)
Endurance
  • 260(xsd:integer)
WP
  • 66(xsd:integer)
I
  • 10(xsd:integer)
Name
  • Cold One
  • Cold One
Type
  • Animals
S
  • 4(xsd:integer)
Fel
  • -
dbkwik:el.warhamme...iPageUsesTemplate
dbkwik:wfrp1e/prop...iPageUsesTemplate
W
  • 11(xsd:integer)
Coordination
  • 280(xsd:integer)
Species
  • Reptiles
A
  • 2(xsd:integer)
XP
  • 160000(xsd:integer)
Class
  • Sclavus
WS
  • 33(xsd:integer)
Weaknesses
  • Cold
cl
  • 66(xsd:integer)
ld
  • 6(xsd:integer)
int
  • 14(xsd:integer)
Attacks
  • Acid
BS
  • 0(xsd:integer)
Focus
  • 215(xsd:integer)
Health
  • 330(xsd:integer)
M
  • 8(xsd:integer)
abstract
  • Deep in the subterranean caverns beneath the mountains of the world live the remnants of a mighty reptilian dynasty. At the dawn of time, their animal forebearers ruled the planet and from them evolved the reptilian races of Lizardmen and Troglodytes. With the arrival of the Slann, the climate became warmer and the sunlight stronger, conditions which drove the reptilian races into the deepest caverns below ground. As well as the semi-intelligent races or reptiles, numerous primitive reptilian creatures sought refuge below ground. Collectively, these creatures are known as Cold Ones. There are many types of Cold Ones, fulfilling the function of cattle, workhorses, and fighting beasts of the Lizardmen. Some species of Cold One have been brought above ground and nurtured by other races who would like to use them as beasts of war. However, few warm-blooded creatures can stand the overpowering and nauseous odour they exude. The common riding Cold One, equivalent to the horse, is temperamental and requires great skill on the part of its rider. They are powerful creatures, but rather dim-witted and, consequently, easily confused. In battle, they are inclined to be indolent until they have tasted blood, needing to be goaded into their first action.
  • The Cold One is an enigmatic ruler from a parellel Spherus Magna known as the White Kingdom. He has recently crossed over into the Dark Empire Universe to conquer it and add it to his Empire.
  • Broadcast message Cold One lunges with his spear as its serpent head appears to bite at the air.
  • You will receive the quest item "Warm One" from Krak. Follow the quest marker. You will meet several Frost Golems, which will follow you. Lead them to the crushers marked on the map. There will be several hostile Dredge around, make sure they don't kill too many of your golems, you will need at least five! Once the fight is over lead the golems under a crusher, but be careful not to stand under it yourself, you will be killed in one blow (though you can be resurrected with no death penalty). The crusher will crush the golems into ice pieces, that can be picked up (they do not stack) and combined by double clicking on them then on the "warm one". Five pieces of ice will turn it into the desired "cold one". Bring it back to Krak to finish the quest.
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