The battle system of the Bonds of Blood persistent world introduces the possibility of a "surprise round" at the beginning of each encounter. It also introduces the possibility of grappling and of using an ability or skill check to withdraw from combat. In addition, there is a penalty for switching items.
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dbkwik:nwn/property/wikiPageUsesTemplate | |
| abstract |
|