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An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Misting that can burn atium is called a seer. They are the most powerful Mistings of all, though without steel, pewter, or other Allomantic abilities, they are only useful as strategizing soldiers.

AttributesValues
rdf:type
rdfs:label
  • Seer
  • SEER
  • Seer
  • Seer
  • Seer
  • Seer
rdfs:comment
  • En Seer er en begavet heks eller trollmann som har evnen til å se inn i fremtiden med deres Indre øye. Seere spår profetier, disse blir registrert og lagret i Spådomssalen i Mysterieavdelingen i Magidepartementet. Ifølge Minerva McSnurp er ekte Seere ekstremt sjelden.
  • A Misting that can burn atium is called a seer. They are the most powerful Mistings of all, though without steel, pewter, or other Allomantic abilities, they are only useful as strategizing soldiers.
  • A Seer was a job on Metru Nui normally occupied by a Ko-Matoran. Seers would sometimes spend their entire lives inside the Knowledge Towers, learning the future. There were seers on Mata Nui also, who studied the Wall of Prophecy.
  • The Seer is a radar vehicle capable of revealing enemy locations; because it is mobile, it can reveal enemy locations anywhere on a map without having to build Radar Towers in potentially dangerous areas, but it will not reveal the locations of units under the protection of a radar jammer. Its CORE counterpart is the Informer.
  • To start the Seers' Village Tasks, talk to any Seer in the village and to claim the Seers' headband 1, talk to any Seer like before. On the 23 January 2010, players all over RuneScape were lifted up by the Strange power. Afterwards, when players talked to Seers, the Seers would say "Uh, what was that dark force? I've never sensed anything like it...". This was later revealed to come from Daemonheim, as a teaser for the Dungeoneering skill.
  • Seers are usually someone with the ability to predict the future or see things hidden from mundane eyes, like a clairvoyant or a prophet.
  • Seers are NPCs who live in Seers' Village. These NPCs are also involved in the Scorpion Catcher quest when the player needs to obtain hints on where the Kharid Scorpions are located during the quest.
  • Benrime Salmin, who informs April of much regarding magic lore, is also the last in a long line of Seers. She describes a Seer as "someone who can tell something about people, about events, about the past and the present and the future, just by looking at you", and gives her identity as one in an explanation of why she knows April is what the Dark People call a Wave. This would seem to imply that the Dark People as a race are Seers.
  • The Seer, also known as the Witch, was an ancient and powerful Hylden met briefly by Kain in Blood Omen 2. She gifted him the Dark Gift Telekinesis and teleported him to the Device.
  • Two Seers, Ankh and Lakh, interrogated Herrick and devised a plan to blow up the R1C by disguising bombs as what appeared to be the Minyan race banks. Later, when the "P7E planet" was destroyed, all Seers apparently perished along with the planet. (TV: Underworld)
  • Seer is an enemy in Sinjid Shadow of the Warrior that appears during the Human Gateway.
  • The Seer refers to an especially ancient and powerful Elf, who occupies a position of great influence and responsibility in their community. With vast magical powers and knowledge, it is the Seer who guides his people and protects them from threats. When the Stone Emperor managed, through his devious planning and forbidden rituals, to kidnap and seal the Seer, the Succubus Chana was called frantically to fill in for him, and she managed to keep the Emperor at bay until help arrived. The Seer was subsequently freed through their efforts, and Chana returned the position to him.
  • The Seer is an intelligence unit for the Masari. She can see through stealth. Her aura cleanses friendly units and structures within 100 range of mind control and virus infections. Instead of attacking the enemy, she sight links, gaining access to the target's vision. The link is broken if the Seer moves. The link can be established from up to 500 range and maintained at up to 1,600 range.
  • Professor Trelawney inherited the inner eye from her Ancestor Cassandra Trelawney, although real prophecies made by her were rare.
  • The Seer is a playable profession in Rolemaster. Similar Professions are the Astral Traveller, Astrologer, Chrystal Mage, Dream Lord, Geomancer, Mentalist, Necromancer, Seeker. Seer may also refer to: * a wandering Fortune-teller * the Gildain or Astrologers * the Meneldili or Astronomers * the Nol-Mogg or Nandor Seers * the Seers of Arnor * the Seers of Mirkwood * the High Seers or Council of Seers in Gondor * the seers of truth or Priestesses of Kesht * the Twilight-walkers of the exiled men * the Urdharkonur or Wyrdtellers and wyrdwomen of the Northrons
  • Seerit ova Seer's Villagen alkuperäiset uudisasukkaat, jotka ovat miespuolisia
  • A seer is an individual with the ability to see or predict the future.
  • A Seer is a member of the Hork-Bajir race that is considerably more intelligent than their race. Apparently, on average, a seer is only born every 1,000 years (however this is not the case for Toby Hamee). They are treated with respect and are honored even by the elders. They usually assume leadership over the rest of the Hork-Bajir. Seers are actually a genetic anomaly of sorts, as the Arn, who created the Hork-Bajir were not entirely able to fixate the Hork-Bajir intelligence gene at their preferred level.
  • The Seer is a Magi from Naroom who lives in a boat house north west of Vash Naroom. He is a respected physician who goes by the titles of "Magnificent Magician" and "Omniscient Enchanter" due to his appraisal of his own abilities.
  • The Seer is the bearer of the "four eyes" and is the only being ever known to have killed a shinigami. As the godslayer, the seer is reborn each hundred of years.
  • A Seer is a gifted wizard or witch who has the ability to see into the future with their Inner Eye. Seers predict prophecies, which are then recorded and stored in the Hall of Prophecy in the Ministry of Magic's Department of Mysteries. According to Minerva McGonagall, true Seers are extremely rare. Albus Dumbledore once told Harry Potter that seeing into the future is incredibly difficult because of the complexity of every single action and their consequences. Centaurs are Seers with their own brand of Divination, which differs from that of humans.
  • The job in Final Fantasy Tactics A2: Grimoire of the Rift has a slightly different Japanese name: .
  • The neighbor of a murdered woman claims to be a psychic who had a vision of the killing and tried to warn her.
  • Seer was a terran who lived in the Gutter, employed by the crime lord Fagin, though answered to his lieutenant Markus Ralian. When Fagin called his followers to defend his HQ from Nova, Ralian assigned Seer, along with Diva and Preach, to round up hab addicts for the defense.
  • Seers are the first type of Blotlings that Mickey faces only in Epic Mickey. They are walking eyeballs with froglegs .
  • __NOEDITSECTION__ File:Nav bar left.png Seer File:Nav bar right.png File:Item Card.png Seer File:Female Peasant.jpg File:Item Border Silver.png File:Common Gem.png File:Battle Icon 2.png 0 File:Trade Icon 2.png 0 File:Intrigue Icon 2.png 0 Common File:Sealbar-gold.png File:Seal Lock Icon.png +1% to all attacks Visions from the Old Gods
  • The Seer (Japanese: せんかくしゃ Enlightened One) is the grandfather of the Move Relearner, who lives in Effigaunt City. He appears for the first time in Pokémon ShiningStar Version. The Seer is a special Move Tutor. Like the Move Relearner, he teaches Pokémon moves from their level-up learnset. However, he can teach a Pokémon any move from any of its learnsets in previous generations. He charges two Heart Scales per move.
  • The Seer is an accurate, heavy pistol of Grineer design utilizing Orokin technology, creating a unique hybrid weapon. It features innate magnification for aiming and a high damage per bullet but has a low muzzle velocity. It is used exclusively by Captain Vor. This weapon can be sold for ‍ 5,000. All parts can be acquired as end of mission rewards after defeating Captain Vor on Tolstoj, Mercury.
  • A Seer was any people gifted with the capacity of foresight. It was uncommon in Rokugan, but more common within the Phoenix Clan, whose blood bore strange magic from a time before the Empire. Powerful shugenja could coax visions of the future through strenuous effort, or the aid of divine powers, but few bore a natural ability to predict what was to be.
  • They are practitioners of magic that come in flavors of good and evil, and the shades of black and white. Some follow the Left-Hand and others the Right-Hand paths. ==Seers== * Seer of Daventry * Oracle of the Winged Ones
  • The Seers are mysterious humanoid creatures found in the later parts of the Prophecies campaign. They hover a few feet above the ground, are dressed in black, and have very dark skin, large eyes, small mouth, four arms, and a raspy high-pitched discordant voice. Their appearance is reminiscent of aliens from popular culture.
  • Seer is a term used to refer to beings with the psychic ability to foresee future events or become aware of contemporary ones without the mediation of the regular five senses. Seers obtain information of these events whether by mental flashes with sensory information (visions), through dreams (premonitory dreams) or through intuition alone. In the supernatural black market, the eyes of seers are highly valued, as they can be used as amulets in which the seer's powers are supposedly stored. The Enochian protection runes protect the bearer from being viewed remotely from them.
  • In a last-ditch effort to save his people if not himself, Asuryan, foremost of the Eldar Gods, imbued most of his powers into the surviving Eldar, heightening their psychic potential even further before he was devoured like almost all of the other Eldar Gods by the newborn Slaanesh. After the horrors of the Fall, the few surviving Eldar realised that Slaanesh would not rest until it had devoured every last Eldar soul, and that they needed some form of protection to ensure their continued survival. The Craftworld Eldar found such solace in the rigidly codified ways of life that are the Paths of the Eldar. All Paths, from the most common to the most esoteric, have a core function in common, namely to allow an Eldar to harness his or her innate psychic and emotional potential, use it safely w
  • The sorceress Nimueh also claimed to have the power of prediction (Le Morte d'Arthur). Another known Seer is Taliesin, who was the keeper of the Crystal Cave. Morgause might have been a Seer as well, as she told Morgana that she suffered from nightmares too. It is, however, possible that she just had normal dreams, without prophetic element (The Sins of the Father). According to Gaius, the gift of prophecy is considered a form of witchcraft in Camelot. As a result, he has kept Morgana's ability a secret even from her, and instructed Merlin to do the same.
  • When he was a military soldier at the Ogre War, Rumplestiltskin encounters an imprisoned young girl, a seer, who can tell the future. She tells Rumple that he will have a son but that his actions in this war shall make the boy fatherless. Rumple refuses to believe this and later sees a group of soldiers who are being sent home thanks to the extensive injuries that they received on the front line, meaning that Rumple is re-positioned to there. When one of the seer's minor predictions come true (that he will ride "cows", meaning the saddles on the horses, into battle), Rumple decides that her words were true and that his actions up at the front line shall leave his son fatherless. Fearing this, Rumple takes a mallet to his foot, injuring himself so that he may be sent home, he arrives to Mil
  • Seers are self-appointed religious authorities, operating outside normal churches. They can be found in the market places of any town, proclaiming their latest revelations to anyone who will listen. In an age of religious tolerance and competition, Seers may appear to be opportunists, poaching from genuine beliefs; in an age where mental illness is not fully understood, the Seer may more realistically be seen as an eccentric. Some of them may actually be divinely inspired; more often than not, though, they are either Charlatans on the make or completely unhinged.
  • Seer is a rare kind of wizard who don't get any spell of his own, has lot of magic energy and high resistance, and ability to see how magic works. Voltaire directly said Tedd is seer and Heka said that's the name for description Pandora gave him ... which was description of Tedd. It is likely that the "dangerous rarity" description Interdimensional Whale used for Tedd was referring to same set of abilities. Similarly, the rare type of wizard that wouldn't be affected by reset because they don't get spells in the first- the Disco Wizard from Grace's dream mentioned seems to be this.
  • There are two kinds of Seers. One kind uses a form of spellcraft to gain knowledge of other places and times. Some users of this form are naturally gifted with visions or prophetic dreams. Others still may require a small incantation to gain the ability. No matter which way the Seer learns with enough practice it would be impossible to tell the difference.
  • Number of Trophies or Kills Required for Each Collection/Kill Quest: Abandoned Docks through Ogre Foothills -- 10 trophies/kills Ogre Caves through Snow Forest -- 15 trophies/kills Birch Forest through The Great Dam -- 20 trophies/kills North Lake Halcyon through Dungeon of Ruin Level 1 -- 25 trophies/kills Dungeon of Ruin Level 2 onwards -- 30 trophies/kills
  • Has pensado alguna vez... ¿Que pasó al cerrar los ojos?, ¿Qué sucede cuando miras a un lugar oscuro?, ¿Sentiste alguna vez que alguien te estaba observando?, ¿Acaso viste una sombra detrás de tu puerta?, quién sabe... podrías ser una persona diferente, alguien único. Te cuento mi historia, la cual, sigo recordando a día de hoy. Es curioso cómo pasa el tiempo, siempre pensé que sabía absolutamente todo, estaba equivocado.
  • Race: elf (specifically, a drow) The Seer is the leader of the drow rebels, and a priestess of Eilistraee. She gathered several people to stand against the Valsharess, including Nathyrra and Valen and other parties that opposed the Valsharess such as house Maevir. In the Hordes of the Underdark campaign, the Seer asks the player, whom she had foreseen as their saviour to help the rebels in their fight against the army of the Valsharess.
sameAs
Level
  • 30(xsd:integer)
  • Human Gateway Level 10
  • Human Gateway Level 13
  • Human Gateway Level 6
Season
  • 13(xsd:integer)
art 8 br
  • 37(xsd:integer)
  • 44(xsd:integer)
deadlock
  • 0(xsd:integer)
birthera
  • • Before Nosgoth's recorded history
dcterms:subject
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