Skuttlers with green cannons fire cannonballs in an arc. Skuttlers with red cannons fire missiles that home in on fighters. Skuttlers with blue cannons fire laser beams that grow in sixe as they get farther from the Skuttler.
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| - Skuttlers with green cannons fire cannonballs in an arc. Skuttlers with red cannons fire missiles that home in on fighters. Skuttlers with blue cannons fire laser beams that grow in sixe as they get farther from the Skuttler.
- Skuttler Cannoneers are a different type of Skuttler. These Skuttlers prefer to attack from a distance and carry a large cannon over their right shoulder. Although this variety of Skuttler runs slowly, unlike its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slow-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil. This Skuttler is just as clumsy, if not clumsier, as its standard counterpart. It may fail to fire, and when it does, it looks into its cannon to see what the problem is, then accidentally blows i
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| - Launches slow-moving missiles with homing abilities, fires fast-moving lasers with no homing ability
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abstract
| - Skuttler Cannoneers are a different type of Skuttler. These Skuttlers prefer to attack from a distance and carry a large cannon over their right shoulder. Although this variety of Skuttler runs slowly, unlike its red-eyed cousins, it actually has tremendous jumping ability. The cannons that they carry can launch both fast-moving lasers and slow-moving missiles that can home in on enemies. Due to the heavy weight of these weapons, this version of Skuttler can potentially lose its balance if attacked in quick succession. This variant is discernible by its single green eye with a cross-shaped pupil. This Skuttler is just as clumsy, if not clumsier, as its standard counterpart. It may fail to fire, and when it does, it looks into its cannon to see what the problem is, then accidentally blows itself up.
- Skuttlers with green cannons fire cannonballs in an arc. Skuttlers with red cannons fire missiles that home in on fighters. Skuttlers with blue cannons fire laser beams that grow in sixe as they get farther from the Skuttler.
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