About: Merchant (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Merchants only use physical attacks and are not difficult to defeat. The true purpose for fighting the Merchants is to steal their clothing, resulting in Locke donning a Merchant uniform and being able to access certain hidden passages by speaking to townsfolk.

AttributesValues
rdfs:label
  • Merchant (Final Fantasy VI)
rdfs:comment
  • Merchants only use physical attacks and are not difficult to defeat. The true purpose for fighting the Merchants is to steal their clothing, resulting in Locke donning a Merchant uniform and being able to access certain hidden passages by speaking to townsfolk.
Level
  • 5(xsd:integer)
Attack
  • 10(xsd:integer)
dcterms:subject
Sleep
  • Immune
gba normal attack
hard escape
  • true
Magic Defense
  • 150(xsd:integer)
snes special attack
gba special attack
gba steal
gba control
  • Attack, Hit
morph miss rate
  • 0.0
gba steal
invisible
  • Immune
gba sketch
  • Attack, Hit
GBA Location
doom
  • Immune
Gil
  • 60(xsd:integer)
silence
  • Immune
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 0(xsd:integer)
snes steal
image status
  • Immune
Blind
  • Immune
snes normal attack
magitek
  • Immune
snes control
  • Battle, Hit
snes sketch
  • Battle, Hit
Berserk
  • Immune
cannot escape
  • true
control status
  • Immune
Evasion
  • 0(xsd:integer)
snes location
snes steal
hit rate
  • 100(xsd:integer)
libra
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Critical
  • Immune
Defense
  • 50(xsd:integer)
PS
  • Merchant
Speed
  • 30(xsd:integer)
GBA
  • Merchant
Magic
  • 10(xsd:integer)
Zombie
  • Immune
MP
  • 20(xsd:integer)
morph id
  • 0(xsd:integer)
humanoid
  • true
Exp
  • 26(xsd:integer)
imp
  • Immune
iOS
  • Merchant
HP
  • 119(xsd:integer)
SNES
  • Merchant
Death
  • Immune
first strike
  • true
abstract
  • Merchants only use physical attacks and are not difficult to defeat. The true purpose for fighting the Merchants is to steal their clothing, resulting in Locke donning a Merchant uniform and being able to access certain hidden passages by speaking to townsfolk. Stealing repeatedly from Merchant allows the player to acquire a second Main Gauche, a useful dagger for Locke. The easiest way for the player to do this is to steal from the Merchant in the side room of the Inn, then exit the Relic Shop and steal from the Green Cadet outside, switching outfits each time and allowing one to keep fighting the Merchant.
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