Sling bullets of (foo) slaying are missiles that can be fired with a sling, and possess slaying powers against appropriate monster type. They have default stats of (+3, 2d3). (Foo) can be one of monster types - demons, humanoids, plants, insects, constructs, undead, giants, dragons. Each hit against the corresponding monster type will grant a critical hit (with added +100% base damage for using proper slaying weapon, thus making final critical multiplier in the range from 3x to 6x) They are specific missile type, thus cannot have magic pre- or suffixes.
Attributes | Values |
---|
rdfs:label
| - Sling bullet of *foo* slaying
|
rdfs:comment
| - Sling bullets of (foo) slaying are missiles that can be fired with a sling, and possess slaying powers against appropriate monster type. They have default stats of (+3, 2d3). (Foo) can be one of monster types - demons, humanoids, plants, insects, constructs, undead, giants, dragons. Each hit against the corresponding monster type will grant a critical hit (with added +100% base damage for using proper slaying weapon, thus making final critical multiplier in the range from 3x to 6x) They are specific missile type, thus cannot have magic pre- or suffixes.
|
dcterms:subject
| |
ItemType
| |
Sprite
| |
dbkwik:ancardia/pr...iPageUsesTemplate
| |
Artifact
| |
DL
| |
Name
| |
Weight
| |
Description
| - Sling bullets of slaying are missiles that can be fired with a sling, and possess slaying powers against appropriate monster type. They have default stats of .
can be one of monster types - demons, humanoids, plants, insects, constructs, undead, giants, dragons. Each hit against the corresponding monster type will grant a critical hit
They are specific missile type, thus cannot have magic pre- or suffixes.
The following table provide stats for slaying bullets available in the game.
{{{!
|
Material
| |
Symbol
| |
abstract
| - Sling bullets of (foo) slaying are missiles that can be fired with a sling, and possess slaying powers against appropriate monster type. They have default stats of (+3, 2d3). (Foo) can be one of monster types - demons, humanoids, plants, insects, constructs, undead, giants, dragons. Each hit against the corresponding monster type will grant a critical hit (with added +100% base damage for using proper slaying weapon, thus making final critical multiplier in the range from 3x to 6x) They are specific missile type, thus cannot have magic pre- or suffixes. The following table provide stats for slaying bullets available in the game.
|