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| - Zero Suit Samus (ゼロスーツサムス, Zero Suit Samus), often abbreviated as ZSS, 0SS, or Zamus, is a character that appears in Super Smash Bros. Brawl. Zero Suit Samus lacks stamina compared to when she is in her suit, but is faster. She uses a gun known as the Paralyzer, which can also be converted into a Plasma Whip, which can be used for a tether recovery, similar to her Grapple Beam while in the powersuit. The only two games in which Zero Suit Samus is playable are Metroid: Zero Mission and Metroid: Other M. While Samus is without her power suit in this game, her only form of attack is the paralyzer pistol. The idea of a whip coming out of it was created for use in Brawl. Zero Suit Samus is voiced by Alesia Glidewell, who also voices Krystal from Star Fox and the Assist Trophy Knuckle Joe.
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abstract
| - Zero Suit Samus (ゼロスーツサムス, Zero Suit Samus), often abbreviated as ZSS, 0SS, or Zamus, is a character that appears in Super Smash Bros. Brawl. Zero Suit Samus lacks stamina compared to when she is in her suit, but is faster. She uses a gun known as the Paralyzer, which can also be converted into a Plasma Whip, which can be used for a tether recovery, similar to her Grapple Beam while in the powersuit. The only two games in which Zero Suit Samus is playable are Metroid: Zero Mission and Metroid: Other M. While Samus is without her power suit in this game, her only form of attack is the paralyzer pistol. The idea of a whip coming out of it was created for use in Brawl. Zero Suit Samus is voiced by Alesia Glidewell, who also voices Krystal from Star Fox and the Assist Trophy Knuckle Joe. The impact from Samus' Final Smash is enough to remove her Power Suit, transforming her into Zero Suit Samus. Zero Suit Samus is able to transform back into normal Samus by using her Final Smash, which causes her to get her suit back while performing a move similar to the Crystal Flash from Super Metroid. Zero Suit Samus ranks 9th on the current Brawl tier list; due to her amazing air and juggle game (her up aerial having the largest disjoint in the game), great spacing tools in Plasma Whip and Downward Smash, high vertical aerial mobility, longest tether recovery and extremely quick attacks. However, she lacks options out of shield, safe options on shield, and aerial options below her, which creates a weakness to long-range hitstun-inducing projectiles such as Lasers, arrows, etc. She also sports what many players consider the worst grab in the game; despite its long reach, it is slow, predictable, and very easy to punish.
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