About: Death’s Hunger (Dread Codex 2 Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The caster must succeed at a touch attack, and the target must be a humanoid of a size equal to one size smaller or larger than the caster. If the target fails a Fortitude save he is held in his square for 1 round per level of the caster. Each additional round past the first the victim can make a Will save to attempt to break the hold. Material Component: A piece of glass with blood from a virgin (worth 100 gp). Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells

AttributesValues
rdfs:label
  • Death’s Hunger (Dread Codex 2 Spell)
rdfs:comment
  • The caster must succeed at a touch attack, and the target must be a humanoid of a size equal to one size smaller or larger than the caster. If the target fails a Fortitude save he is held in his square for 1 round per level of the caster. Each additional round past the first the victim can make a Will save to attempt to break the hold. Material Component: A piece of glass with blood from a virgin (worth 100 gp). Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
Comp
  • S, M
dcterms:subject
LVL
  • Sorcerer/Wizard 6
casttime
  • 1(xsd:integer)
dur
  • See text
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Touch
Name
  • Death’s Hunger
SR
  • Yes
save
  • Fortitude and Will negates
School
  • Necromancy
tsea
  • t
Subj
  • One living creature
abstract
  • The caster must succeed at a touch attack, and the target must be a humanoid of a size equal to one size smaller or larger than the caster. If the target fails a Fortitude save he is held in his square for 1 round per level of the caster. Each additional round past the first the victim can make a Will save to attempt to break the hold. While held the target takes 1d8 points of Constitution damage and 1d8 points of Wisdom damage, which is temporarily transferred to the caster for as long as the target is held in his square. The target can attack, but cannot move. If the hold is broken, or the duration ends, the caster loses the extra Constitution and Wisdom but the target regains them as per normal ability damage rules. Material Component: A piece of glass with blood from a virgin (worth 100 gp). Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
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