About: Cannon Cove Shooting Gallery   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Cannon Cove Shooting Gallery is a minigame in Gnarled Forest. Before players can play this minigame, they must talk to Black-Hearted Kevin, who gives players a mission to get five cannonballs by shooting sharks hanging around the Pirate Camp. Players can then interact with a cannon to access the minigame, bringing them aboard the Black Seas Barracuda and allowed to man the ship's still-functioning cannon. Before each wave, the Pirate Mechanic tosses players cannonballs to reload the cannon. He stays on-deck during the minigame, jumping every time players fire the cannon.

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  • Cannon Cove Shooting Gallery
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  • Cannon Cove Shooting Gallery is a minigame in Gnarled Forest. Before players can play this minigame, they must talk to Black-Hearted Kevin, who gives players a mission to get five cannonballs by shooting sharks hanging around the Pirate Camp. Players can then interact with a cannon to access the minigame, bringing them aboard the Black Seas Barracuda and allowed to man the ship's still-functioning cannon. Before each wave, the Pirate Mechanic tosses players cannonballs to reload the cannon. He stays on-deck during the minigame, jumping every time players fire the cannon.
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  • Cannon Cove Shooting Gallery is a minigame in Gnarled Forest. Before players can play this minigame, they must talk to Black-Hearted Kevin, who gives players a mission to get five cannonballs by shooting sharks hanging around the Pirate Camp. Players can then interact with a cannon to access the minigame, bringing them aboard the Black Seas Barracuda and allowed to man the ship's still-functioning cannon. Before each wave, the Pirate Mechanic tosses players cannonballs to reload the cannon. He stays on-deck during the minigame, jumping every time players fire the cannon. Players can compete to earn models and coins. In this minigame, players shoot at three waves of Maelstrom-infected pirate ships, submarines, rubber ducks (spawning in the second and third waves), and the Kraken (spawning only in the third wave), while avoiding shooting friendly Mini Galleons. The more targets hit in a row, the more points players get, and more LEGO pieces will form a model on the ship's deck, which players receive after completing the minigame. Each time players hit 3 ships in a row, a multiplier is earned, which increases as players hit more targets. Upon missing a shot or shooting a friendly Mini Galleon, all multipliers are voided.
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